For this week’s artist guest post, we wanted to share a tutorial highlighting basic shapes with well-done textures. Stroiny Lucian, better known as 3Dslm in the TurboSquid community, includes some WIP videos of how he made his Wooden Toys model. While the models are simple in shape, the quality of the textures are the true meat and potatoes of this …
Artist Guest Post: Vilitay
We’ve watched as 3D modeling has become more and more realistic, but we’ve also really enjoyed the trend of beautifully crafted low-poly styled models. Some artists even specialize in this style, like TurboSquid artist Vitaliy Provkin, or Vilitay. His collection boasts a large number of cute, low-poly models that would look right at home in a retro video game. Our …
The Search for the Next Model Exchange Format
3D as an industry has seen rapid change since its inception. Buyouts, mergers, and takeovers often mean that products can often outlive the companies that created them. Asking a question as simple as ‘who made .obj?’ is a story in itself, and, while researching this piece, took me through a trip of the history of the 3D industry – one …
Artist Guest Post: YurkP – Preparing Models for Unreal Engine
YurkP’s final installment is ready for your viewing pleasure, just in time for the holidays. This portion is specifically designated to preparing models for Unreal Engine. If you’d like to read any of the other articles in this series, you can do so…
Artist Guest Post: YurkP – Texturing in a Nutshell
YurkP takes another step towards the completion of his Cuban House of Diversity model. This week, follow along through the ins and outs of texturing and learn the general operation of Substance Painter software. You can read other parts of this tutorial…