Artist Guest Post: Vilitay

DeLonna Day 3D Modeling, Artists, Guest Artists Leave a Comment

We’ve watched as 3D modeling has become more and more realistic, but we’ve also really enjoyed the trend of beautifully crafted low-poly styled models. Some artists even specialize in this style, like TurboSquid artist Vitaliy Provkin, or Vilitay. His collection boasts a large number of cute, low-poly models that would look right at home in a retro video game. Our …

The Search for the Next Model Exchange Format

Ben Bickle 3D Modeling, Industry News

3D as an industry has seen rapid change since its inception. Buyouts, mergers, and takeovers often mean that products can often outlive the companies that created them. Asking a question as simple as ‘who made .obj?’ is a story in itself, and, while researching this piece, took me through a trip of the history of the 3D industry – one …

Artist Guest Post: YurkP – Flipped Normals and Smoothing Groups

DeLonna Day 3D Modeling, Artists, Guest Artists

As promised, we’re happy to present the next installment of artist YurkP’s tutorial of his Cuban House of Diversity model. Today’s segment will cover flipped normals and smoothing groups. You can read last week’s segment about Reference and Scene Prep here. At first, I thought this object might be too easy for this tutorial. However, I found some tiny things, …

Customer Spotlight: The Solus Project

Paul Teall 3D Modeling, Customers, Industry News

We recently connected with indie game developer and TurboSquid customer, Sjoerd “Hourences” De Jong, about his action/adventure game The Solus Project. He and his team just released a version of the game for the PS4 (with VR support!), and it has been available on both PC and Xbox One since last summer. We love talking to customers about projects that …