“Lost at Sea” was our first ever 3D art challenge, and we were thrilled with the quality of submissions we received from all of you! Our panel of TurboSquid and 3D industry judges had their work cut out for them, and the judging is now complete. We’re happy to show everyone the winners for the Lost at Sea 3D Art Competition!
We received hundreds of submissions for our first ever TurboSquid scholarship, and it was tough to decide on a winner. We are very happy to announce today that the TurboSquid 2017 Spring Scholarship award winner is Alex Garza!
Alex is currently attending the University of Southern California in Los Angeles, where he is majoring in animation and digital arts. Alex’s studies in animation allowed him to really get specific about our topic of “The Importance of Diversity in the 3D Industry.”
- Alex was also able to include highly personal examples and stories in his essay, which really resonated with our internal judges.
When your site is home to many of the world’s finest 3D artists, you get to see amazing work published on a regular basis. Seeing the work that you do every day has inspired us to run our first ever 3D art competition! We want to see you all flex your creative muscles, and we’ll reward the winners with cash and some impressive prizes. Read More
Interested in learning what it takes to successfully sell 3D models online? Perhaps you’ve recently graduated from a digital art program, or maybe you are an experienced professional making additional models in your spare time. Either way, if you are actively creating 3D models, then you could potentially earn some additional money selling them online. Before diving into the world of online 3D marketplaces, it’s important to understand that the purpose of the product you are creating is to ultimately save time for the customer who purchases it (since they won’t have to model it with their own resources).
Last week was a busy week for us here at TurboSquid! We released the StemCell beta on Monday, and we also officially made models from PC game Wasteland 2 available for purchase on Thursday. Finally, we had several people roaming the halls of the Game Developers Conference (GDC) in San Francisco – Matt Wisdom (CEO), Beau Perschall (VP of Biz Dev), Dan Lion (VP of Sales), Dade Orgeron (VP of Creative Tech), Matthew Hales (VP of Immersive Tech), and Ben Bickle (Associate Producer).