Morels:The Hunt

New Game from TurboSquid Artist Available on Steam

Claire Fontenot 3D Modeling, Artists, CheckMate, Featured Artists, Guest Artists, Site 2 Comments

Wes Abrams, aka abramsdesign, is a Diamond-level TurboSquid artist who is putting his extensive collection of high-quality, real-time models to work! Wes started selling models on TurboSquid in 2011. Now he and his three brothers Derek, David, and Jason Abrams have developed a charming indie video game for PC meant to immerse the player in the serene and often whimsical …

New Enhanced Previews on TurboSquid

Bigger Is Better: Improved Model Previews On TurboSquid

Kate Voisin Site Leave a Comment

We’ve got big news to share with TurboSquid shoppers! We know that model previews are important to our customers, especially when you’re choosing the right model for your next project. We also want to make sure you can see all our artists’ incredible model images in their best light, so we’ve improved our model preview pages to make those images …

TurboSquid in Japanese

Your 3D Marketplace, In Your Language

Kate Voisin Company, Site Leave a Comment

TurboSquid has always been a global brand with customers and artists all around the world. We’re excited to announce the next step in making 3D more accessible for everyone, through TurboSquid Localization. With these localized versions of the site, users from Japan, France, Russia, and beyond can now browse the world’s largest commercial 3D library in their native language. Some …

michael weisheim woolfy's Hero Soldier model

Specializing in PBR Part 2: Michael Weisheim Woolfy

Claire Fontenot 3D Modeling, Artists, Guest Artists, Real-Time, Site, TurboTips Leave a Comment

Welcome to Part 2 of our 2-part PBR Artist interview series! Part 1 was posted last week. We sat down with two great TurboSquid artist to talk about tools, workflows, and tactics for tackling PBR modeling.  This week, we spoke with Michael Weisheim, AKA michael weisheim woolfy, who gave us a detailed list of the tools he uses to design, …

Francesco Furneri provides a detailed description of his workflow for creating procedurally designed rocks made entirely in Substance Designer with Marmoset Toolbag.

Designing Details: Procedural Rock Details with Substance Designer

Claire Fontenot Featured Artists, Guest Artists, Site 1 Comment

In this article, 3D artist Francesco Furneri provides a detailed description of his workflow for creating procedurally designed rocks made entirely in Substance Designer with Marmoset Toolbag. You can see the entire project on his ArtStation page. Francesco’s tutorial is packed with detail, so here’s a quick guide to what’s inside: Why use Substance Designer? Using many, many references! Making Big …

Adam Savage in his ACES helmet at San Diego Comic Con

Adam Savage 3D Printed His Comic-Con Helmet from a TurboSquid Model

Claire Fontenot Customers, Sightings, Site 4 Comments

Adam Savage, known best as the star and executive producer of MythBusters, has translated his talent and fame into several popular ventures, including his website and YouTube Channel, Tested, where he combines his love for all things engineering and nerd culture. Any true fan knows that Adam regularly attends Comic-Con and other large conventions incognito in a cosplay of his …