Blender Support for CheckMate

TurboSquid Adding Blender Support to CheckMate

Paul Teall 3D Modeling, CheckMate, Industry News

We launched our CheckMate certification program back in 2011, and in that time we’ve hand inspected and certified over 40,000 products on TurboSquid. The spec has gone through a couple of updates over the years, but one thing that hasn’t changed much is the list of formats that we certify – 3ds Max, Maya, Cinema4D, and Lightwave. We’re happy to …

New CheckMate Tools & Automation

Beau Perschall Artists, CheckMate

For our dedicated Squid Guild members who use 3ds Max as their primary modeling tool for CheckMate certification, we’re pleased to announce the availability of an update to our CheckMate Tools (v2.114 – you can read the release notes here on the changes), and we encourage everyone, even non-Squid Guild members, to download them and take them for a spin. …

Featured Artist: M.M.I.

Kate Voisin 3D Modeling, Artists, CheckMate, Featured Artists, Site

We’re hitting the high seas with TurboSquid Artist M.M.I.! In this Featured Artist Interview, M.M.I. talks about his first encounter with 3D and what the future holds for him as a CheckMate artist. How long have you been a 3D artist? I started working in 3D about three years ago, and it was a unforgettable moment, when I first looked at …

Artist Spotlight: DRONNNNN95

Kate Voisin 3D Modeling, Artists, CheckMate, Featured Artists

TurboSquid Artist DRONNNNN95 designs great models, especially for use in games. In this Artist Spotlight, we are featuring his classic city tram, but this gorgeous, well-worn scene includes several of his awesome models. We had a chance to chat about his history with 3D and why he likes making models with an aged look in our newest Featured Artist Interview!