3D Model Requirements
- CheckMate Pro Tool 1 script: Check for quads/tris only, no isolated vertices, other fail points.
- Decide if your model is to be submitted as subdividable or realtime.
- Real-world scale in any units.
3D Model Requirements
We are pleased to announce that a new MAXScript is available for checking 3ds Max models for CheckMate Pro v2 compliance. The new tool works with 3ds Max version 2010 and later.
The CheckMate Pro v2 specification requires subdividable models to have excellent edge flow. Good edge flow means you can easily select edge loops and rings, and the model subdivides extremely well. Your 3D application includes tools for testing these features.
With your model at the base level select an edge at random, and use your software’s built-in tools to select loops and rings from that edge. Read More
Part of creating good topology for CheckMate Pro v2 subdividable models is to avoid T-vertices, the convergence of edges in a T formation, unless they are absolutely necessary for the flow of the model’s shape. T-vertices, or T-verts for short, when used incorrectly, will halt edge flow and cause poor subdivision.
Any vertex with only three edges could be consider a T-vertex; the crossbar of the T doesn’t have to be straight across. You can use them when there’s no better solution, but it is best to avoid them as much as possible. Read More
Part of the CheckMate Pro v2 specification allows for realtime models. A realtime model has the minimum number of polygons possible to create the shape of the object, and excellent textures to make up the difference in detail. Such a model is also not expected to be subdividable. In fact, if holding edges are added to the model, it adds unnecessary detail that causes the model to not be ideal for realtime. Read More
Many artists have commented to me that their 3D models in CheckMate Pro v1 already meet the CheckMate Pro v2 standard. That’s great news, and we want you to have that later certification date along with the shiny new badge for all your models.
To submit your Pro v1 models for Pro v2, you can do one of two things: