We recently connected with indie game developer and TurboSquid customer, Sjoerd “Hourences” De Jong, about his action/adventure game The Solus Project. He and his team just released a version of the game for the PS4 (with VR support!), and it has been available on both PC and Xbox One since last summer. We love talking to customers about projects that they’ve released to see how TurboSquid and our community of artists played a role in the finished product.
This year’s CheckMate Advisory Board Meeting was a rousing success! While we made sure to feed and entertain everyone while they were in New Orleans, 3D Modeling was, as usual, at the forefront of everyone’s minds. We also got to add a number of new board members, representing IKEA, Armstrong & White, as well as welcoming Michele Bousquet back in an Advisory Board role, given her track record with CheckMate. Read More
Both Autodesk Mudbox and Pixologic ZBrush have recently introduced new tools to retopologize heavy 3D models to evenly spaced quads. These tools were created so users can quickly retopologize intense meshes and replace heavy detail with normal maps. The resulting mesh is much easier to edit and retexture than the original.