What does a fine arts background bring to “painterly” 3D? Feast your eyes on the work of Marc Mons. Fascinated to learn how he brings that painterly aesthetic to cinematic 3D, we decided to put his work under the spotlight. We asked Marc about his artistic process, how he adds a sense of scale to his environments, and a common …
Light Path Expressions in Arnold for Maya
A powerful way for creating fully custom render passes in Maya by considering the contribution of different light rays. Believe it or not, a renderer never ceases to amaze us in terms of functionalities! Nowadays, we might encounter situations where we need more control over the compositing of 3D rendered material.Many renderers already have features to produce custom render passes, …
Artist Spotlight: Deniz Ozemre
Deniz Ozemre’s career began with nothing more than a PC and a passion for digital art. Today, he works on some of the biggest movies in the world. As if that isn’t cool enough, he also creates photorealistic busts of historical figures like Beethoven and Socrates. We couldn’t resist catching up with Deniz to find out how his career got …
How to Model 3D Curly Hair
Welcome to this brand new episode where we will learn how to model 3D curly hair or textured hair in Yeti for Maya! In our previous tutorials, we learned the fundamentals of Yeti as a professional tool for hair and fur. If you follow my series from the start, you’ll discover this wonderful tool and learn the best practices in …
Yeti in Maya, Part 4: 3D Dreadlocks
As you’ve now become more familiar with Yeti, it’s time to dig into a new hairstyle technique: 3D dreadlocks. Hello everyone, and welcome back to this Yeti series. In our very first episode we learned the fundamentals of Yeti for Maya in which we produced a basic hairstyle for a cartoon character (Part I). We then moved on to more …
The Search for the Next Model Exchange Format
3D as an industry has seen rapid change since its inception. Buyouts, mergers, and takeovers often mean that products can often outlive the companies that created them. Asking a question as simple as ‘who made .obj?’ is a story in itself, and, while researching this piece, took me through a trip of the history of the 3D industry – one …