Light Path Expressions in Arnold for Maya

Francesco Furneri 3D Best Practices Leave a Comment

A powerful way for creating fully custom render passes in Maya by considering the contribution of different light rays. Believe it or not, a renderer never ceases to amaze us in terms of functionalities! Nowadays, we might encounter situations where we need more control over the compositing of 3D rendered material.Many renderers already have features to produce custom render passes, …