Texturing Crocodile Skin in Substance Painter

Claire Fontenot Artists, Customer Newsletter, Featured Artists, Guest Artists, Newsletter, Site, TurboTips Leave a Comment

Have you seen our newest homepage image? It was created by TurboSquid Modeler Francesco Furneri, an expert in designing details that bring his 3D models to life. Having previously published a guest article on this blog on creating procedural rock details, he recently sent us his newest tutorial to share with our artists and customers. In part one of this …

Converting Max VRay Materials to Standard Materials

Chris Briere 3D Modeling, Site, TurboTips

In Product Support, we have noticed that there are frequent issues with artists’ exchange formats (FBX, OBJ, .3DS, DAE).  When exporting these exchange formats, there are a few things that you should address. Many artists use VRay materials and don’t convert their models into a standard format before exporting into one of the exchange formats. If you export a model …

How-To Video: Making a Wireframe Thumbnail using Scanline or mental ray for 3ds Max

TurboSquid Artists, TurboTips

This quick tutorial walks through the process of making a wireframe thumbnail using Scanline or mental ray for 3ds Max.  The steps presented in the video are outlined below. Open 3ds Max file. If it’s a Scanline file, change renderer to mental ray. Go to the material editor (m). Change the material from “Standard” to “Composite” by pressing the button …