TurboSquid takes flight with a new featured image! TS Artist Triduza is actually a team of two artists who share duties behind the scenes: Alex, who creates the models, unwrap UVs, and rigging; and Anne, who paints the models’ vivid textures. We interviewed Alex about what inspires the pair, and about the friendly, competitive spirit that drives them to greater heights.
This year’s CheckMate Advisory Board Meeting was a rousing success! While we made sure to feed and entertain everyone while they were in New Orleans, 3D Modeling was, as usual, at the forefront of everyone’s minds. We also got to add a number of new board members, representing IKEA, Armstrong & White, as well as welcoming Michele Bousquet back in an Advisory Board role, given her track record with CheckMate. Read More
We’re going to go over how to make a quad sphere in 3ds Max, Maya and Cinema 4D, for CheckMate Pro v2.
The default sphere is problematic because of the two poles. By itself, a standard sphere does not seem to pose any problems, but when it comes time to subdivide, the differences in polygon density at the equator and at the poles produces pinching, and squashes the sphere around the equator. Read More