Making a Quad Sphere: 3ds Max, Maya, & Cinema 4D

Deborah Anderson 3D Modeling, TurboTips

We’re going to go over how to make a quad sphere in 3ds Max, Maya and Cinema 4D, for CheckMate Pro v2.

The default sphere is problematic because of the two poles. By itself, a standard sphere does not seem to pose any problems, but when it comes time to subdivide, the differences in polygon density at the equator and at the poles produces pinching, and squashes the sphere around the equator.…

3D Models Swim Out of the Box on YouTube

Adele Tiblier Sightings

As we’re always on the lookout for good uses of TurboSquid’s 3D models, we were thrilled at the most recent sighting. A blog post by Future Media Concepts of Orlando provides a detailed account of how 3D animator Jean Marco Ruesta not only brought four TurboSquid models to life, but also how he pushed them outside the YouTube player’s boundaries to swim onto visitors’ screens.…