5 YouTube Creators That Know How to Teach 3D Modeling

Jesse Radonski 3D Modeling

If you’ve ever wanted to sculpt digital dragons or breathe life into 3D characters, it’s no secret that YouTube is a fantastic online destination for beginners. Find the right instructor and you may be surprised how fast you can create and animate a scaly monstrosity…or whatever else your heart desires.  But with millions of channels to wade through, where do …

Inspired by November: Thanksgiving 3D models and more

Jesse Radonski 3D Modeling, Featured Models

When it comes to November, it can be easy to just zero in on turkey day. Especially when you’re tasked with creating Thanksgiving content. And while there’s a wealth of great Thanksgiving models in the library, we also wanted to highlight some options that would work well for other popular events, like Black Friday, No-Shave November, and more. Have a …

Explore the unsettling environments and realistic 3D models of ScansMatter

Jesse Radonski Artists, Featured Artists

Have you ever seen or played a video game so scary, you couldn’t turn away from the screen even if you wanted to? Chances are, it was set in a place not unlike the environments Emiel Sleegers’s team makes at FastTrack Studio. Emiel’s team creates realistic 3D models that make scenes feel more lived in, even if they just happen …

The entrance to SIGGRAPH 2023

SIGGRAPH 2023: AI and NeRF Tech Steal the Show

Jesse Radonski Events

SIGGRAPH has come and gone, and it truly has been one of our favorite events this year! 2023 marked the expo’s 50th anniversary exploring the latest innovations and technological advancements in computer graphics, animation, artificial intelligence, and more. If we could summarize our involvement this year in two words, it would be generative AI and NeRF. (Okay, sure, one is …

Visual series of the pay phone UV breakdown

Explore 3D Technologies that Support Physically Based Rendering

Daniel Chavez 3D Modeling

As discussed in our previous blog post, Physically Based Rendering (PBR) has become a widely adopted standard in the 3D industry, with a particular emphasis on the metallic/roughness workflow. This is because popular DCC apps like Blender, Maya, 3ds Max, and Cinema 4D can consistently render identical PBR scenes when artists use this method. In this second installment of our …