Andrea Bertaccini is a talented TurboSquid artist whose catalog ranges from perky (especially in our new homepage image) to practical. As an artist, Andrea employs a wide range of tools to communicate his vision in the design studio and in his personal projects. In this Featured Artist Interview, Andrea talked to us about which tools in his arsenal are his favorites and how he turned his passion for art into a fulfilling job.
For our dedicated Squid Guild members who use 3ds Max as their primary modeling tool for CheckMate certification, we’re pleased to announce the availability of an update to our CheckMate Tools (v2.114 – you can read the release notes here on the changes), and we encourage everyone, even non-Squid Guild members, to download them and take them for a spin. Read More
TurboSquid artist Denys Almaral has always had the ability to bring humor and personality to his 3D models. Recently, he published a hilarious new caricature of US Presidential Candidate Donald Trump. What intrigued us most was that Denys had not only created an amazing model, but he’d spent the time getting it to work within the Unreal Engine so that game and experience creators could have some real-time fun with the presumptive nominee in their own work.
How long have you been a 3D artist?
I started working in 3D about three years ago, and it was a unforgettable moment, when I first looked at the 3D viewport… I had made a simple cube and just started spinning around it. Read More
TurboSquid Artist DRONNNNN95 designs great models, especially for use in games. In this Artist Spotlight, we are featuring his classic city tram, but this gorgeous, well-worn scene includes several of his awesome models. We had a chance to chat about his history with 3D and why he likes making models with an aged look in our newest Featured Artist Interview!
The New Year is the time for a fresh start, and we’re kicking the year off with this fresh olive tree by TurboSquid Artist, Vincent Lion! We were able to talk to Vincent, who spends his time as a freelance 3D artist, about his models and what he’s looking forward to in 2016.
How did you get your start as a 3D modeler? Read More