michael weisheim woolfy's Hero Soldier model

Specializing in PBR Part 2: Michael Weisheim Woolfy

TurboSquid 3D Modeling, Artists, Guest Artists, Real-Time, Site, TurboTips

Welcome to Part 2 of our 2-part PBR Artist interview series! Part 1 was posted last week. We sat down with two great TurboSquid artist to talk about tools, workflows, and tactics for tackling PBR modeling.  This week, we spoke with Michael Weisheim, AKA michael weisheim woolfy, who gave us a detailed list of the tools he uses to design, …

Sukhoi Su-57 3D Model by Aicrovision

Specializing in PBR Part 1: Aicrovision

TurboSquid 3D Modeling, Artists, Featured Artists, Guest Artists, Real-Time

Welcome to Part 1 of our 2-part PBR artist interview series! We’re sitting down with two great TurboSquid artists to talk about tools, workflows, and tactics for tackling PBR modeling. This week, we spoke with Ashkan Ghaffari aka Aicrovision who specializes in StemCell Certified PBR models. He goes in-depth with us about his workflow for creating high-quality PBR models. TurboSquid: …

Francesco Furneri provides a detailed description of his workflow for creating procedurally designed rocks made entirely in Substance Designer with Marmoset Toolbag.

Designing Details: Procedural Rock Details with Substance Designer

TurboSquid Featured Artists, Guest Artists, Site

In this article, 3D artist Francesco Furneri provides a detailed description of his workflow for creating procedurally designed rocks made entirely in Substance Designer with Marmoset Toolbag. You can see the entire project on his ArtStation page. Francesco’s tutorial is packed with detail, so here’s a quick guide to what’s inside: Why use Substance Designer? Using many, many references! Making Big …

The Mage's Tale by ineXile

Bringing inXile’s The Mage’s Tale to Life

TurboSquid Customers, Guest Artists, Real-Time, Sightings, VR

Long-time customer and partner (and our New Orleans neighbor) inXile Entertainment has utilized TurboSquid for years as a quick and cost-effective tool for bringing their rich, world-building games to life as an independent studio. inXile uses TurboSquid for early game prototyping, all the way through final development, to populate their worlds with props and elements to save on vital manpower. Recently, inXile …

Arch Angel by Javier Antunez

Tattoo realism reimagined with Tattooed Theory’s Javier Antunez

TurboSquid 3D Modeling, Artists, Customers, Featured Artists, Guest Artists, Sightings

3D models are commonplace tools in most industries that deal in digital, but how useful can 3D be when screens are removed from the mix entirely? We recently became aware of a very singular use case for TurboSquid’s 3D catalog: tattoos. We sat down with Javier Antunez, owner and popular realist artist at Tattooed Theory to hear more about his …