Working with Amazon Lumberyard at TurboSquid

Working with Amazon’s Lumberyard Engine

Ben Bickle Industry News, Real-Time, VR Leave a Comment

At TurboSquid, we get a unique perspective on game engines. Instead of learning every facet of a single engine to make a completed game or experience, we instead learn a single facet of every engine on behalf of artists that look to us for guidance. We recently announced StemCell, which (among other things) is an automation process that connects artists …

TurboSquid VR Gallery: lashkoalex

Unleashing the TurboSquid VR Gallery: lashkoalex

Ben Bickle Featured Artists, Industry News, Real-Time Leave a Comment

TurboSquid is pleased to announce the release of the second VR gallery experience, this time dedicated to man’s best friend. Read on to find out what what’s new with the gallery experience and how you can take home your very own virtual dog for free! The models featured in this gallery all come from TurboSquid artist Alex Lashko, known as …

TurboSquid Scholarship

The TurboSquid 2017 Spring Scholarship

Paul Teall Company, Industry News Leave a Comment

Over the course of this past year, many of our team members have been spending time participating in education-related initiatives. We’ve contributed to events such as the LSU student Animation Jam, the YouthForce NOLA Career Expo, and job opportunity discussions at our local community college. These events have given our team members a powerful opportunity to interact with and mentor …

TurboSquid at Red Stick Symposium

Nik Stephney Company, Industry News, VR Leave a Comment

On Friday the 28th, LSU Digital Media Arts and Engineering is hosting the second annual Red Stick Symposium! This year, there’s a great lineup of speakers with decades of game development experience and a strong showing in VR. Mix this in with dozens of students and indies looking to make an impact in the games scene and you’ve got a …

StemCell Dinner at GDC

Nik Stephney Industry News, Site Leave a Comment

Last week was a busy week for us here at TurboSquid! We released the StemCell beta on Monday, and we also officially made models from PC game Wasteland 2 available for purchase on Thursday. Finally, we had several people roaming the halls of the Game Developers Conference (GDC) in San Francisco – Matt Wisdom (CEO), Beau Perschall (VP of Biz …