StemCell

Support for glTF Coming to StemCell

DeLonna 3D Modeling, Customers, Industry News

We’ve very excited to announce that we’re adding glTF to our growing list of StemCell supported formats, making 3D even more accessible to users around the globe.We plan to convert the entire existing StemCell library (which currently encompasses several thousand models) into glTF 2.0 content. All new StemCell models will automatically flow into glTF as part of our automation process. …

StemCell

Over 1,600 Models for Every Major 3D App: StemCell at 3 Months

DeLonna 3D Modeling, Customers, Industry News

Back in January, we launched our StemCell Program to the TurboSquid Artist community. Since then, more and more artists have been working directly with the TurboSquid staff, building models to our spec, and getting through the rigorous training materials. Thanks to everyone’s hard work, our StemCell catalog is now at over 1,600 3D models and counting, in less than 3 …

The Search for the Next Model Exchange Format

Ben Bickle 3D Modeling, Industry News

3D as an industry has seen rapid change since its inception. Buyouts, mergers, and takeovers often mean that products can often outlive the companies that created them. Asking a question as simple as ‘who made .obj?’ is a story in itself, and, while researching this piece, took me through a trip of the history of the 3D industry – one …

StemCell

StemCell Program Launched to TurboSquid Artist Community

DeLonna 3D Modeling, Company, Industry News, Press Release, Site

New Orleans, January 12th, 2018 — TurboSquid, the world’s largest 3D marketplace, announced this week that its StemCell model standardization program launched to its massive community of 3D artists. The StemCell initiative greatly simplifies the process of building, buying, and using 3D models. The differences across 3D modeling apps, file formats, and rendering engines make it difficult to develop large-scale libraries …

Bikers from Road Redemption

Customer Spotlight: Road Redemption

DeLonna 3D Modeling, Customers, Industry News

We recently talked to Evan Smith, Co-Founder and Creative Director of Pixel Dash Studios, about his team’s action/racing game Road Redemption. The game was released this past October on Steam with console versions planned for 2018. Read on to see how Evan and the team got started with Road Redemption, and how TurboSquid models were used throughout their…

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1st Place Winner 3D Composition Category

Announcing Winners of Lost at Sea 3D Art Competition

DeLonna 3D Modeling, Artists, Contests, Featured Artists, Industry News, Site

“Lost at Sea” was our first ever 3D art challenge, and we were thrilled with the quality of submissions we received from all of you! Our panel of TurboSquid and 3D industry judges had their work cut out for them, and the judging is now complete. We’re happy to show everyone the winners for the Lost at Sea 3D Art …