How-To Video: Rendering a Turntable using the POPA_3D CheckMate Script

TurboSquid 3D Modeling, Artists, CheckMate, TurboTips

  Remember that CheckMate Scripts Contest we ran, not so long ago? Well, if you missed it, there was a winner and his script is pretty spectacular. See it in action in this video tutorial entitled “Rendering a Turntable using the POPA_3D CheckMate Script” (for a mental ray or Scanline file). The steps followed in the video are also outlined …

TurboSquid and Hurricane Isaac

TurboSquid Site

Those who follow the weather in New Orleans, the location of TurboSquid’s headquarters, will have seen the news about Hurricane Isaac, which is currently passing over the area. We’re not very concerned about flooding (being on the 16th floor has its benefits) but the wind damage has taken out power in a large number of areas. Unfortunately, no power means …

Out with the Old and In with the New Features

TurboSquid Featured Artists, Site

We at TurboSquid are constantly making changes and updating our web site, often without even the most active visitors ever noticing. However, the most recent changes had even our “regulars” doing a double take. So what exactly did we do? New Footer The most visible change to the site is the implementation of a lighter, leaner footer. We ditched the dark …

Artist Spotlight: Komba3d

TurboSquid Featured Artists, Site

When this month’s featured homepage model was submitted for CheckMate Certification, we were stunned at how realistic she looked. We were overjoyed when 3D artist Komba3D decided to submit this fabulous female model for consideration as a homepage contender. To top things off, during our visit to SIGGRAPH in early August, we were even more delighted to see her face adorning …

How-To Video: Making a Wireframe Thumbnail using Scanline or mental ray for 3ds Max

TurboSquid Artists, TurboTips

This quick tutorial walks through the process of making a wireframe thumbnail using Scanline or mental ray for 3ds Max.  The steps presented in the video are outlined below. Open 3ds Max file. If it’s a Scanline file, change renderer to mental ray. Go to the material editor (m). Change the material from “Standard” to “Composite” by pressing the button …