In 2011, TurboSquid created the CheckMate standard, the 3D industry’s original quality specification, with help from major brands like IKEA, Electronic Arts, Weta Digital, and more. These models are not only exclusive to TurboSquid, they’re also rigorously tested by our Checkmate Inspectors to make sure the models meet the needs of a constantly evolving 3D industry. If you’re not using …
Announcing Winners of Dystopia/Utopia 3D Art Competition
“Dystopia/Utopia” was our second 3D art challenge, and we received so many thought-provoking images that our panel of judges certainly had their work cut out for them. We’d like to give a huge thank you to everyone who participated, and we’re delighted to share the winners of this year’s TurboSquid art competition! 1st place – Glen Johnson Glen’s prize-winning masterpiece …
Meet the Judges for Our Dystopia/Utopia Art Competition
There’s only a week left to submit to the TurboSquid Dystopia/Utopia 3D Art Competition! Now that we’ve reached the final stretch, it’s time to announce this year’s judges, a panel of 3D experts gathered from our competition sponsors and our own Squid team. Robert Filipowicz Texturing (Substance Painter) and modeling expert at Evermotion, standing behind the most acclaimed 3d scenes made for …
Heading to SIGGRAPH 2018
SIGGRAPH 2018 is almost here! This year’s conference spans over August 12-16 in Vancouver. Some of TurboSquid’s & PixelSquid’s finest will be present, so if you’re attending or just want to follow along through social media, here’s everything you’ll need to know. What does SIGGRAPH stand for? The Association of Computing Machinery’s Special Interest Group on Computer Graphics and Interactive …
Support for glTF Coming to StemCell
We’ve very excited to announce that we’re adding glTF to our growing list of StemCell supported formats, making 3D even more accessible to users around the globe.We plan to convert the entire existing StemCell library (which currently encompasses several thousand models) into glTF 2.0 content. All new StemCell models will automatically flow into glTF as part of our automation process. …
Artist Guest Post: 3Dslm
For this week’s artist guest post, we wanted to share a tutorial highlighting basic shapes with well-done textures. Stroiny Lucian, better known as 3Dslm in the TurboSquid community, includes some WIP videos of how he made his Wooden Toys model. While the models are simple in shape, the quality of the textures are the true meat and potatoes of this …