C’est magnifique! Our new featured model is one delicious dish by TurboSquid artist ms_Dessi. Her work is well known around the TS offices for rich detail and a delicate hand, so we were happy to have a chat with her for this month’s Artist Spotlight. Find out more about ms_Dessi, her long history with CheckMate, and what paths brought her to 3D modeling, in our interview below!
How long have you been an artist?
Drawing was a hobby for me when I was still in school, but it wasn’t something I took seriously. I preferred to study exact sciences, so I got a technical education in engineering.
After several years of work as an engineer, I realized that it wasn’t satisfying, and I seriously thought about trying another profession as an interior designer. So, around the year 2000 was when I decided to try an art-related field instead.
How did you make the leap from interior design to 3D modeler?
By the time I was working as an interior designer, I became familiar with 3ds max. I would create interiors with free models, but after awhile, I got bored just pasting the models into a scene. I wanted to try to make my own.
Creating my first model (I think it was a sofa) was difficult, but very interesting. The process fascinated me. I continued to build upon the same models, gradually bringing up their level of detail. Of course, my first models were created using online tutorials, but after awhile, I just didn’t need them anymore, and I continued to create models without them.
What’s the most important thing for artists to keep in mind when making 3D models?
In 3D modeling there a lot of important components, so it’s very difficult to say which is the most important.
But in any case, I think one of the most important things is to create the correct geometry, which is well implemented in the specifications of CheckMate Pro.
It’s also important, in my opinion, to make as many fine details as possible with a model’s geometry, rather than its texture (such as the edge of the crease with flower petals).
And never forget about the other equally important components of 3D modeling, such as texturing, the creation of realistic materials, and visualization.
We noticed that most of your models were of flowers, furniture, and food. Recently, though, we saw a new addition to your catalog… can you tell us what inspired you to make this amazing Golden Hind piece?
I just wanted to make a model that was completely different from all my other models. I’m interested in a nautical themes, and I wanted to do an old sailing ship. When I saw the Golden Hind galleon, I just fell in love with it. It took a few months for me to make the model.
Going back to your catalog, can you tell us what you like best about modeling flowers?
Mostly, I like the texture and creating the materials. I’m always trying to improve on my materials, because I feel like I haven’t yet created a realistic, ideal material for petals and leaves. I have to keep making it even better.
You had one of the first CheckMate Pro models, a roulette table. What has been your experience with CheckMate? Do you have any opinions on CheckMate Pro v1 versus Pro v2?
I’m glad that I’ve participated since the beginning, and it’s been a very rewarding experience. I have only positive things to say about CheckMate. However, I’m still in the process of studying CheckMate Pro v2– but I find it interesting, and I’m trying to make a model for it.
How long have you been with TurboSquid? Would you recommended TurboSquid to others?
I’ve been with TurboSquid since September 2009, and I immediately liked the site and its organization. I uploaded a few models of furniture and curtains and just waited to see what would happen next.
After about 4 months, I started to get my first sales. Even if the first sales didn’t come in steadily, I was glad for them. That was when I became more interested in, and even excited about, TurboSquid. I began to make more models so that my sales would keep going up.
And yes, I recommend TurboSquid to 3D modelers who would love and appreciate their hard work!
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