How lifelike can we get?

TurboSquid 3D Modeling

  Hi, I’m Matt Gossell, Marketing Coordinator at TurboSquid. With this month marking the 10th anniversary of TurboSquid, I would like to briefly discuss how lifelike our models are becoming and where they might be in the future. As the years go by, and technology grows at an accelerated rate, people, whether they are artists, game designers or just a …

End of Beta for Publisher and My Files

Chris Phillips Site

As expected, the new Publisher and Download section have left Beta and are now the default interfaces. The “Download” item in the navigation bar is now this new My Files section, containing all your purchases, published products, and uploads. You will still be able to use the old Product Manager and Download page for the next 1-2 months, but then …

Main Database Server Upgrade

TurboSquid Site

Hi, I’m John Foster, the Systems Administrator at TurboSquid.  We’ve been making some changes recently on the back-end of our site to try and improve performance and create a better user experience.  Most recently, this past Sunday morning, we upgraded our main database server, and I wanted to share some of the before and after data with you. We upgraded …

TurboSquid at GDC

TurboSquid Site

TurboSquid is represented at the Game Developers Conference this week in San Francisco. Look for CEO Matt Wisdom or VP Business Development Beau Perschall on the exhibition floor or at the evening festivities. We’ll have more updates from the GDC as the week goes on. TurboSquid models are used in lots of games, and Autodesk software is used to develop …

Publisher Nearing End of Beta

Chris Phillips Site

Since we put the Beta of the new Publisher online in December, we’ve been continually upgrading and adding functionality based of your feedback. Today we released our fourth upgrade, and we believe the new Publisher is ready to become the default publishing system on the site in the next week or two.  For a while you’ll still be able to …

Tips for Publishers

TurboSquid 3D Modeling, Artists, publishing

Lately, I’ve been talking to some of our top sellers to find out how they’ve achieved such a high level of sales. Between their tips, and information we’ve gathered from our own statistics, a few important points have emerged. Consistent, steady publishing is one of the keys to success at TurboSquid. Many customers search daily for the newest models, and …