At first, I thought this object might be too easy for this tutorial. However, I found some tiny things, which, in my opinion, will be useful for beginners– namely, flipped normals and smoothing groups.
The team loves to look for and pass around excellent new models from our artists. There is amazing new work being published to the site every day! We asked around and curated a collection of some of our team’s favorite models from the past few months. If you’d like to view all of our new models, click here.
For this installation of our Artist Guest Posts, we’re really excited to present a highly detailed tutorial hosted exclusively by TurboSquid. Artist YurkP has broken down his creative process for his Cuban House of Diversity model. This tutorial is so extensive, we’ve opted to present this to you as a 6 part series. In today’s portion, YurkP will talk about best practices when starting a new project and also will go over modeling out the first shapes.
“Lost at Sea” was our first ever 3D art challenge, and we were thrilled with the quality of submissions we received from all of you! Our panel of TurboSquid and 3D industry judges had their work cut out for them, and the judging is now complete. We’re happy to show everyone the winners for the Lost at Sea 3D Art Competition!
MAXON is the team behind Cinema 4D, one of the 3D industry’s most trusted tools for modeling and motion graphics design. Today, they announced that they’ve released an entirely new way to design and work with 3D content: Cineware for Illustrator. Their powerful new plugin allows designers to import any C4D project and tweak the camera, lights, textures and objects themselves directly within Adobe Illustrator CC. Read More
As the deadline for submitting to the Lost at Sea 3D art contest is drawing nearer, we wanted to introduce you to our panel of judges! We’re lucky to have several 3D industry luminaries participating in the judging, as well as some of our own talented Squids.
Product Manager, Substance Painter at Allegorithmic