michael weisheim woolfy's Hero Soldier model

Specializing in PBR Part 2: Michael Weisheim Woolfy

Claire Fontenot 3D Modeling, Artists, Guest Artists, Real-Time, Site, TurboTips Leave a Comment

Welcome to Part 2 of our 2-part PBR Artist interview series! Part 1 was posted last week. We sat down with two great TurboSquid artist to talk about tools, workflows, and tactics for tackling PBR modeling.  This week, we spoke with Michael Weisheim, AKA michael weisheim woolfy, who gave us a detailed list of the tools he uses to design, …

Sukhoi Su-57 3D Model by Aicrovision

Specializing in PBR Part 1: Aicrovision

Claire Fontenot 3D Modeling, Artists, Featured Artists, Guest Artists, Real-Time Leave a Comment

Welcome to Part 1 of our 2-part PBR artist interview series! We’re sitting down with two great TurboSquid artists to talk about tools, workflows, and tactics for tackling PBR modeling. This week, we spoke with Ashkan Ghaffari aka Aicrovision who specializes in StemCell Certified PBR models. He goes in-depth with us about his workflow for creating high-quality PBR models. TurboSquid: …

Francesco Furneri provides a detailed description of his workflow for creating procedurally designed rocks made entirely in Substance Designer with Marmoset Toolbag.

Designing Details: Procedural Rock Details with Substance Designer

Claire Fontenot Featured Artists, Guest Artists, Site 1 Comment

In this article, 3D artist Francesco Furneri provides a detailed description of his workflow for creating procedurally designed rocks made entirely in Substance Designer with Marmoset Toolbag. You can see the entire project on his ArtStation page. Francesco’s tutorial is packed with detail, so here’s a quick guide to what’s inside: Why use Substance Designer? Using many, many references! Making Big …

Adam Savage in his ACES helmet at San Diego Comic Con

Adam Savage 3D Printed His Comic-Con Helmet from a TurboSquid Model

Claire Fontenot Customers, Sightings, Site 4 Comments

Adam Savage, known best as the star and executive producer of MythBusters, has translated his talent and fame into several popular ventures, including his website and YouTube Channel, Tested, where he combines his love for all things engineering and nerd culture. Any true fan knows that Adam regularly attends Comic-Con and other large conventions incognito in a cosplay of his …

Cover image from Short Samurai film by Jon Finger

How VFX Artist Jon Finger Uses TurboSquid in His Workflow

Claire Fontenot Customers, Sightings, Site 4 Comments

VFX and TurboSquid go hand-in-hand. One of our favorite games to play at TurboSquid is Spot that Asset, where we try to find models by TurboSquid artists on television and in major motion pictures. While the TurboSquid market is great for large production studios, it’s also an accessible tool for smaller projects as well.   This month, we chatted with VFX …

The Mage's Tale by ineXile

Bringing inXile’s The Mage’s Tale to Life

Claire Fontenot Customers, Guest Artists, Real-Time, Sightings, VR 1 Comment

Long-time customer and partner (and our New Orleans neighbor) inXile Entertainment has utilized TurboSquid for years as a quick and cost-effective tool for bringing their rich, world-building games to life as an independent studio. inXile uses TurboSquid for early game prototyping, all the way through final development, to populate their worlds with props and elements to save on vital manpower. Recently, inXile …