Welcome to Part 1 of our 2-part PBR artist interview series! We’re sitting down with two great TurboSquid artists to talk about tools, workflows, and tactics for tackling PBR modeling. This week, we spoke with Ashkan Ghaffari aka Aicrovision who specializes in StemCell Certified PBR models. He goes in-depth with us about his workflow for creating high-quality PBR models. TurboSquid: …
Designing Details: Procedural Rock Details with Substance Designer
In this article, 3D artist Francesco Furneri provides a detailed description of his workflow for creating procedurally designed rocks made entirely in Substance Designer with Marmoset Toolbag. You can see the entire project on his ArtStation page. Francesco’s tutorial is packed with detail, so here’s a quick guide to what’s inside: Why use Substance Designer? Using many, many references! Making Big …
Bringing inXile’s The Mage’s Tale to Life
Long-time customer and partner (and our New Orleans neighbor) inXile Entertainment has utilized TurboSquid for years as a quick and cost-effective tool for bringing their rich, world-building games to life as an independent studio. inXile uses TurboSquid for early game prototyping, all the way through final development, to populate their worlds with props and elements to save on vital manpower. Recently, inXile …
Announcing Winners of Dystopia/Utopia 3D Art Competition
“Dystopia/Utopia” was our second 3D art challenge, and we received so many thought-provoking images that our panel of judges certainly had their work cut out for them. We’d like to give a huge thank you to everyone who participated, and we’re delighted to share the winners of this year’s TurboSquid art competition! 1st place – Glen Johnson Glen’s prize-winning masterpiece …
Tattoo realism reimagined with Tattooed Theory’s Javier Antunez
3D models are commonplace tools in most industries that deal in digital, but how useful can 3D be when screens are removed from the mix entirely? We recently became aware of a very singular use case for TurboSquid’s 3D catalog: tattoos. We sat down with Javier Antunez, owner and popular realist artist at Tattooed Theory to hear more about his …
Meet the Judges for Our Dystopia/Utopia Art Competition
There’s only a week left to submit to the TurboSquid Dystopia/Utopia 3D Art Competition! Now that we’ve reached the final stretch, it’s time to announce this year’s judges, a panel of 3D experts gathered from our competition sponsors and our own Squid team. Robert Filipowicz Texturing (Substance Painter) and modeling expert at Evermotion, standing behind the most acclaimed 3d scenes made for …