Have you seen our newest homepage image? It was created by TurboSquid Modeler Francesco Furneri, an expert in designing details that bring his 3D models to life. He has previously published a guest article on this blog on creating procedural rock details as well as Part One of this two-part tutorial. In this second part, Francesco dives deep into the …
TurboSquid Artists & the 3D Art Community
Our sellers include some of the world’s best 3D modelers, but in addition to maintaining successful TurboSquid catalogs, these multitaskers are also adept at keeping up a strong presence on social media. This week, we’re spotlighting some of the artistry behind the TurboSquid market. Have a look through their store and profiles below, and remember to follow, like, and comment …
TurboSquid Modelers On the Rise
The TurboSquid catalog and artist community grows larger every day. This week, we’re featuring a few newer artists who have made a splash on TurboSquid in the past year with high quality model libraries. Be sure to keep your eye on these rising TurboSquid modelers who specialize in three distinct product types that make them stand out! Amazing Anatomy with BluebrainFX …
Texturing Crocodile Skin in Substance Painter
Have you seen our newest homepage image? It was created by TurboSquid Modeler Francesco Furneri, an expert in designing details that bring his 3D models to life. Having previously published a guest article on this blog on creating procedural rock details, he recently sent us his newest tutorial to share with our artists and customers. In part one of this …
New Game from TurboSquid Artist Available on Steam
Wes Abrams, aka abramsdesign, is a Diamond-level TurboSquid artist who is putting his extensive collection of high-quality, real-time models to work! Wes started selling models on TurboSquid in 2011. Now he and his three brothers Derek, David, and Jason Abrams have developed a charming indie video game for PC meant to immerse the player in the serene and often whimsical …
Specializing in PBR Part 2: Michael Weisheim Woolfy
Welcome to Part 2 of our 2-part PBR Artist interview series! Part 1 was posted last week. We sat down with two great TurboSquid artist to talk about tools, workflows, and tactics for tackling PBR modeling. This week, we spoke with Michael Weisheim, AKA michael weisheim woolfy, who gave us a detailed list of the tools he uses to design, …