There’s only a week left to submit to the TurboSquid Dystopia/Utopia 3D Art Competition! Now that we’ve reached the final stretch, it’s time to announce this year’s judges, a panel of 3D experts gathered from our competition sponsors and our own Squid team. Robert Filipowicz Texturing (Substance Painter) and modeling expert at Evermotion, standing behind the most acclaimed 3d scenes made for …
Artist Guest Post: YurkP – Flipped Normals and Smoothing Groups
As promised, we’re happy to present the next installment of artist YurkP’s tutorial of his Cuban House of Diversity model. Today’s segment will cover flipped normals and smoothing groups. You can read last week’s segment about Reference and Scene Prep here. At first, I thought this object might be too easy for this tutorial. However, I found some tiny things, …
Artist Guest Post: YurkP – Reference and Scene Prep
For this installation of our Artist Guest Posts, we’re really excited to present a highly detailed tutorial hosted exclusively by TurboSquid. Artist YurkP has broken down his creative process for his Cuban House of Diversity model. This tutorial is so extensive, we’ve opted to present this to you as a 6 part series. In today’s portion, YurkP will talk about …