Using Shutterstock Sound Effects in your 3D Animations

Francesco Furneri 3D Modeling, Featured Artists, Guest Artists

Consider the importance of creating an immersive experience and how choosing from a rich library of sound effects (in this case, Shutterstock sound effects) plays into immersion. Having a quality 3D piece to showcase is fundamental, and the integration of soundtracks may represent the icing on the cake in different situations. Also, the demand for technologies based on virtual reality …

Do More With 3D: 6 Key Takeaways from our NVIDIA Webinar

Larissa Mori Artists, Industry News, Site

Whether you’re a 3D artist or CEO, it’s only natural to wonder what opportunities the metaverse era will bring. Could a virtual shop create a whole new client base for your business? Will digital twins make your models smarter than ever? To help find the answers, our friends at NVIDIA recently invited our VP of 3D Innovation, Dade Orgeron, to …

Illustration of people working on futuristic screens in a digital space.

5 Things We Learned at This Year’s AWE Conference

Larissa Mori Company, Industry News

From the internet age to the move into remote working, the past few decades have seen every company swiftly become a technology company. But now, things are about to shift yet again: Every company is soon going to become a 3D company, too. This has never been more evident than at this year’s AWE conference. Read on below to discover …

TurboSquid by Shutterstock announces partnership with NVIDIA to supply 3D models to the Metaverse

Powering a Library of 3D Models to Bring Virtual Worlds to Life

Kate Voisin Company, Industry News, Site

Shutterstock is thrilled to announce the availability of thousands of 3D models compatible for use with NVIDIA Omniverse™, an accelerated 3D design and collaboration platform that seamlessly connects and enhances creator apps and workflows.  NVIDIA Omniverse makes it possible for globally dispersed designers, artists and creators to work together in real time across popular 3D applications in a shared virtual …

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Bringing Props to Life with Age

Francesco Furneri 3D Best Practices, 3D Modeling, Artists, Featured Artists, Guest Artists

Aging 3D assets is a good exercise for texturing, and it also creates more realism while showcasing your 3D models. You, as artists, have certainly heard of PBR (physically based rendering), expecially if you are into 3D texturing. As a refresher, when you texture props in a realistic way, PBR comes in handy by providing a method for texturing. This …

Creating and Rendering Realistic Metal Materials

Francesco Furneri 3D Best Practices, 3D Modeling, Artists, Featured Artists, Guest Artists

Metal materials missing that little bit of zing? Check out Francesco Furneri’s guide to rendering realistic metals and some practical tips for Substance Painter. In this article, you’ll learn how to create realistic metal materials and, in particular, I’ll give you some tips on producing different types of realistic details in Substance Painter. For the purpose of this article, let’s …