Artist Guest Post: Missset

DeLonna Day 3D Modeling, Artists, Guest Artists

Recreating a majestic bald eagle in 3D would be a challenge for many 3D artists. The eyes, beak, feathers, and talons need to be done just right to capture the spirit of this bird of prey.

Eagle 3D model by Missset

Anatomically correct feathers, created with 3ds Max native instruments.


detailed 3d eagle model by Missset

Dmytro Teslenko specializes in beautiful animal models, and you can follow along in this time-lapse video to see how he models and sculpts this feathered creature from start to finish.

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Working with Amazon Lumberyard at TurboSquid

Working with Amazon’s Lumberyard Engine

Ben Bickle Industry News, Real-Time, VR

At TurboSquid, we get a unique perspective on game engines. Instead of learning every facet of a single engine to make a completed game or experience, we instead learn a single facet of every engine on behalf of artists that look to us for guidance.

We recently announced StemCell, which (among other things) is an automation process that connects artists that want to focus on the platforms they’re comfortable with to all kinds of audiences by converting models from formats they know to various platforms and making them as if they were made specifically for those engines or renderers.

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TurboSquid VR Gallery: lashkoalex

Unleashing the TurboSquid VR Gallery: lashkoalex

Ben Bickle Featured Artists, Industry News, Real-Time

TurboSquid is pleased to announce the release of the second VR gallery experience, this time dedicated to man’s best friend. Read on to find out what what’s new with the gallery experience and how you can take home your very own virtual dog for free!


Download the TurboSquid VR Gallery: lashkoalex
Petting dogs in VR

About the Artist

The models featured in this gallery all come from TurboSquid artist Alex Lashko, known as lashkoalex on the site, who has mastered the niche of game-ready 3D dogs.

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TurboSquid Scholarship

The TurboSquid 2017 Spring Scholarship

Paul Teall Company, Industry News

Over the course of this past year, many of our team members have been spending time participating in education-related initiatives. We’ve contributed to events such as the LSU student Animation Jam, the YouthForce NOLA Career Expo, and job opportunity discussions at our local community college. These events have given our team members a powerful opportunity to interact with and mentor potential future members of the industry that we love. Read More

TurboSquid at Red Stick Symposium

Nik Stephney Company, Industry News, VR

On Friday the 28th, LSU Digital Media Arts and Engineering is hosting the second annual Red Stick Symposium! This year, there’s a great lineup of speakers with decades of game development experience and a strong showing in VR. Mix this in with dozens of students and indies looking to make an impact in the games scene and you’ve got a recipe for incredible discussions and some awesome game demos. Read More

Blender Support for CheckMate

TurboSquid Adding Blender Support to CheckMate

Paul Teall 3D Modeling, CheckMate, Industry News

We launched our CheckMate certification program back in 2011, and in that time we’ve hand inspected and certified over 40,000 products on TurboSquid. The spec has gone through a couple of updates over the years, but one thing that hasn’t changed much is the list of formats that we certify – 3ds Max, Maya, Cinema4D, and Lightwave. We’re happy to announce that we’ll soon be adding a new format to the mix: Blender. Read More