TurboSquid 3D Blog

Meet Kevin Alimia, Assistant Technical Artist

May 22nd, 2013 by

Kevin Alimia

It’s time to meet another Squid from TurboSquid HQ, and this week, we’re talking to Kevin Alimia, who was recently promoted to Assistant Technical Artist. Having previously worked in Member Services, Kevin utilizes his 3D modeling knowledge to help the artists meet a very high set of standards. Read more about Kevin below:

To start off, tell us a little about yourself! When you’re not at TS, what do you like to do?

Outside of work I do various things. I go out with friends, drinking. I like to go to the movies, I read, I draw/paint, I stay home and have movie days. In warmer days I like to just be outside walking around or go to the park. I also love to cook and bake, especially during the holidays!

What about when you’re at work? What does your day look like?

Typically, I come in early and work on personal projects.  Once the official work day starts, I spend my time working on Custom 3D projects for various clients.  That typically entails technical checks to be sure models meet certain standards and required points.  When I have a little “free” time I work on improving my skills and speed. Read the rest of this entry »

British Indie Music Video Makes the Most of TurboSquid Models

May 16th, 2013 by

When British indie rock group, The Shallows, wanted a video for their song, “Honestly,” they turned to Jamie Fraser of Super Mega Action Plus.  Jamie and his partner, Debs, are the creative forces behind Super Mega Action Plus, incorporating live action film with both 2D and 3D animation.

The Shallows loved SMAP’s style in another artist’s music video, so when it came to “Honestly,” Jamie expanded on some of that video’s themes with a dystopian twist: “[We] tickled ourselves with the idea that picking something up in the street could cause an apocalyptic flood. Just wanted to seed that idea, so that when folks see odd things on the street they might wonder about it.”

What came out of it was this, their first fully-animated video, smoothly combining 2D characters in a 3D world:

Jamie: This idea was made possible by Video Copilot’s Element 3D plugin being released recently, which has meant it’s possible to bring OBJ files into After Effects and work with them in 3D space.

Read the rest of this entry »

Pricing for All Categories: New CheckMate Price Levels Announced

May 13th, 2013 by

 

TurboSquid has a wealth of simpler models that customers love to buy: ordinary forks and spoons, hairbrushes and combs, cups and saucers.

Until now, artists who create these models were reluctant to put them in our CheckMate Certification program because of the price floors of $39 for Lite and $49 for Pro. For this reason, we’re now allowing prices of $19 for CheckMate Lite, and $29 for CheckMate Pro. These price floors apply only to simple or plain models of certain types such as silverware and fruit, the kinds of models that can’t reasonably be priced at $39 or $49.

We’re glad that artists who create these models will now be able to join CheckMate, and reap its benefits of higher sales and happy customers.

How to set a price as $19 or $29

As with previous price floor changes, you can’t use the new pricing right in the Publisher–you need to get an inspector review before the price can be changed. This will ensure that prices remain appropriate and competitive at TurboSquid.

  1. Publish your model and submit it for certification at one of the price tiers allowed in the Publisher ($39 for Lite, $49 for Pro).
  2. After your model passes certification, open a support ticket with the subject “CheckMate Price Change Request”. Include the Product ID for the product you would like changed, and to what price.
  3. Based on comparison with similar models on the TurboSquid site, an inspector will review your request and change the price if appropriate.

Price change requests are processed once a week, so please allow our inspectors time to review your request.

 

 

 

Meet Kate Voisin, Graphic Design & Marketing Assistant

May 7th, 2013 by

Kate Voisin
In this week’s Meet the Squids, we talk to Kate Voisin, our marketing team’s graphic designer. Kate is a Louisiana native, growing up just outside of New Orleans, the city she has called home for almost a decade. Read on to find out about the many hats she gets to wear at the office, and why she suspects that TurboSquid may, in fact, be a cult (but in a good way).

What does a day at TurboSquid typically look like for you?

My days at TS vary. On the marketing side, I write newsletters, handle our social media accounts, and help to make sure our site shows up in search correctly.

On the design side, I make infographics and ads, help to pretty up the website, and Photoshop Nic Cage’s face onto our manager’s pictures sometimes.

Basically, it’s my job to make sure TurboSquid is always reachable, approachable, and visually appealing.

What’s your favorite thing about working at TurboSquid?

Can I have three things?
1. I get to make fun, engaging content for a fun, engaging company, that’s seen by lots of people– it’s kind of what every graphic designer wants to do.

2. I have total access to the massive 3D model catalog, so getting to use the models in my design work is a real luxury. I could seriously spend hours perusing the catalog. (And sometimes I do! For work.)

3. My third favorite thing about TurboSquid is every single thing about TurboSquid. I know this is a total cheater answer, like asking for infinite wishes on your third wish, but whatever. I’ve worked in New Orleans for a long time, and the TS office is easily the most positive, employee-friendly workplace I’ve ever encountered. When I started, I was pretty sure I’d joined a cult, because about 5 people told me within the first week that it was the best job they’d ever had… and if it IS a cult, I’m completely happy to drink the kool-aid / eat the cereal / wear the tentacles. I love it here. Read the rest of this entry »