TurboTips: Scene Optimizations & Best Practices, Part 2

Calvin Bryson 3D Best Practices, 3D Modeling, Artists, Site, TurboTips

Navigation using the layer editor is something every artist should do, or at least know how to do; it’s a powerful tool when it comes to organizing a scene. The layer editor makes it quick to select objects and groups, and offers a variety of other controls. Layers are retained when importing or merging scenes together, so its important to understand how to organize them efficiently.…

CheckMate Pro v2 Specification: Objects in Layers

Michele Bousquet 3D Modeling, Artists, CheckMate, Industry News, TurboTips

Part of the CheckMate Pro v2 specification calls for objects to be placed in a named layer within the scene file. This helps customers a great deal when they merge your 3D model into a scene with many other models. Rather than having to search around for all the bits and pieces of your model, the customer can find everything easily within the named layer.…