NEW ORLEANS, OCTOBER 25, 2012 – What do Weta Digital, Electronic Arts, and CNN have in common? Leading artists from these companies, all members of the CheckMate Advisory Board, convened last week at the TurboSquid headquarters to discuss best practices for constructing 3D models, the digital props and characters used in films, TV production, video games, and architectural visualization. While …
CheckMate Advisory Board Live and in Person
The CheckMate Advisory Board met last week at TurboSquid headquarters in New Orleans, and what a meeting it was! Over the two-day conference, Board members discussed a variety of topics ranging from UVs and gamma correction to outsourcing and education. Some of the key takeaways from the meeting: Accuracy and Reference Materials Because 3D models are used for match …
CheckMate Advisory Board Meets in New Orleans
The CheckMate Advisory Board will convene in New Orleans Oct 11-12. This group of individuals, each of which is dedicated to setting and enforcing 3D modeling standards within his own organization, will inform and shape development of the CheckMate standard to ensure it meets artists’ needs going forward. Meeting topics will include: Use of standards in production pipelines Standards for …
How-To Video: Fixing Isolated Vertices in 3ds Max
Check out our latest artist tutorial especially useful for those working through the steps to submit models for CheckMate Pro certification. The specification states (in item 2.1.1) that there can be no Isolated Vertices found in models submitted for certification. We hope this video will serve as a useful guide for 3D artists to find and fix Isolated Vertices using xView in 3ds Max …
The CheckMate Difference – September Sales
Just one year after the CheckMate 3D Model Standard was launched, the program continues on its steady track of success.
How-To Video: Fixing Overlapping Vertices in 3ds Max
Got 5 Minutes? Then you have time for this video outlining how to find and fix overlapping Vertices using xView in 3ds Max 2010 or later. Find “xView” in the drop-down menu and once your mouse is over it another set of options will appear and you want to select “Overlapping Faces”. Go to “Customize”, then “Units Setup…”, and select …