Posts Tagged ‘CheckMate’

CheckMate Specification Updates

Monday, July 23rd, 2012 by

We’ve just updated the CheckMate Pro and Lite Specifications to clarify a few points, and added an important point to both specs.

New Pro and Lite Requirements

We’ve long had a requirement for CheckMate Pro that all texture paths be stripped out of the 3D model file. We’ve now added the same requirement to CheckMate Lite:

2.1.4    No texture paths referenced by model. Any texture paths must be stripped from model file. See Texture References.

And we’ve added this requirement to both CheckMate Pro and Lite:   Each archive must be a flat file structure with no folders or subfolders. See Texture References.

We’ve added these requirements because of the many Support calls, tickets, and chats that we get about this issue. Many customers, especially those new to 3D, get confused when they see unfamiliar folder path in a texture reference. Experienced customers, who replace or change textures on more than 50% of the 3D models they purchase, like all the bitmaps in a single folder so they can easily do a visual scan through the images.

We’ve discussed this issue with many TurboSquid artists, and got some useful suggestions such as putting all the bitmaps in a single Maps folder or instructing customers on how to extract files into a single folder. But the goal of CheckMate is to make the customer experience as smooth as possible, and the most direct way to accomplish this is to strip texture paths and deliver everything in a flat file structure. We’ve created videos on how to do this in 3ds Max and Maya, which you can find in the Knowledge Base article Texture References.

If you’ve already got models in CheckMate, we aren’t requiring you to update your texture paths or archive files with a flat file structure, but we encourage you to do so. If a customer contacts Support about the model (asking about strange texture paths, complaining that the archive file created unwanted subfolders on their system, etc.) then we will require you to fix the file at that time.

Additional Updates

There were several additional points in both the CheckMate Pro and Lite Specifications that warranted some clarification.

CheckMate Pro Updates

1.7    Payment Information – In order to have 3D models CheckMate Certified, the publishing member must fill out accurate and up-to-date Payment Information for the TurboSquid account.

This is actually a requirement for all publishing members at TurboSquid. While we run regular general checks on new artists, we check up on this requirement immediately when an artist submits a model to CheckMate.

3.1.5    Unwrapped UV Image Requirement – The Product Preview includes at least one image of the unwrapped UVs if one of the following options is selected for the model’s Unwrapped UVs attribute:

      • Yes, overlapping
      • Yes, non-overlapping
      • Mixed

This update clarifies which models need to have a thumbnail image of the unwrapped UVs.

3.5.3    In the Geometry field, one of these two choices is selected:

      • Polygonal Quads/Tris
      • Polygonal Quads only

This update clarifies which choices for Geometry under Step 1 of the Publisher are acceptable for CheckMate Pro.

CheckMate Lite Updates

In addition to the new requirement of no texture paths, these updates were made to the CheckMate Lite Specification.

1.7    Payment Information – In order to have 3D models CheckMate Certified, the publishing member must fill out accurate and up-to-date Payment Information for the TurboSquid account.

This is a requirement for all TurboSquid artists.

3.3.3    In the Geometry field, the only acceptable options for CheckMate Lite are:

      • Polygonal Quads/Tris
      • Polygonal Quads only
      • Polygonal Tris only

This update clarifies which choices for Geometry under Step 1 of the Publisher are acceptable for CheckMate Lite.

CG Industry Heavy Hitters Convene to Define 3D Modeling Standards

Tuesday, June 12th, 2012 by

Top VFX Professionals from Weta Digital, CNN, and Electronic Arts Advance the CheckMate Industry Standard

June 12, 2012, New Orleans, Louisiana – TurboSquid, the world’s source for quality 3D models, announces the formation of the CheckMate Advisory Board to guide the future of the CheckMate 3D modeling standard. TurboSquid created the standard in 2011, and since that time, a variety of 3D model customers have sought to participate in the standard’s ongoing development. In response, TurboSquid convened a powerhouse of artists to form the CheckMate Advisory Board to take on this responsibility.

Board members include industry leaders from distinguished studios such as Weta Digital, Electronic Arts, CNN, Blur Studio, and The Mill. The first meeting allowed for a high-level discussion of topics, ranging from topology and texturing needs to in-house archive and resource management. “We’re proud to be invited onto the Advisory Board to help review the Checkmate standard,” says James Ogle, Lead Modeler at Weta Digital. “We’re happy to share our experience and contribute to criteria that will make the Checkmate standard valuable to a production of any size.” (more…)

Artist Spotlight: Tora2097

Thursday, June 7th, 2012 by

After we made an open call for models for the TurboSquid home page, we were thrilled by the range of renders received. It would have been easy to get swept up by detailed vehicles, lifelike characters, and even ferocious animals submitted for the top spot, but the leather swivel chair from artist Tora2097 won us over with its relaxing yet elegant detail.

The artist, Tora2097, definitely has an eye for the little things that make a difference. We could go as far as to say that using any of Tora2097’s models might elevate an architectural visualization from common to upscale.

We took the time to find out how this talented artist got started in the modeling industry, and his experiences with CheckMate Certification.


1000th CheckMate Pro 3D Model

Wednesday, April 11th, 2012 by

The count of CheckMate Pro models has just hit the 1000 mark! Congratulations to CheckMate artist Arturbob, whose beautiful Casio watch model became the 1000th 3D model to pass CheckMate Pro yesterday.

3D Model of Casio Watch by Arturbob


As the total number of CheckMate models approaches 5000, we couldn’t be happier with the success of our certification program. The only complaint we get from customers is that there aren’t enough CheckMate models yet! If you’re an artist interested in submitting for CheckMate, see our Knowledge Base for information on how you can join this group of elite 3D artists.

CheckMate Tools Contest – Early Submission Critiques

Friday, March 2nd, 2012 by
CheckMate Tools Contest Organizers offer Scripters Another Set of Eyes

CheckMate Tools Contest Organizers offer Scripters Another Set of Eyes

A few weeks ago we launched the CheckMate Tools Contest, where we call for programs that will check models for CheckMate readiness in 3ds Max versions prior to v2010. The official contest deadline is March 31, 2012, but we’d like to give a special opportunity to those who send in an early draft right now.

Submit a draft of your entry by Friday, March 9, and we’ll test it out and give you feedback on how well your entry performs. Getting this feedback will help you improve your entry and increase your chances to win. And if you make the changes before March 9, you can submit again for a second critique!

NOTE: An early entry submitted by March 9 will not count against your final entry.

Simply submit the final version of your script or program with the same name prior to the deadline, and the later entry will count as the true entry. The final entry will be evaluated on its own merits, and the critique on the earlier entry will not be considered. If another entry is not submitted, the first submission will be viewed as your entry.

For those with submissions in the works, this is a great opportunity to have another set of eyes review the work you’ve done thus far, to let you know if your are on the right track with no penalty at all.

What are you waiting for? Submit your CheckMate Contest entries!


Artist Spotlight: HD_Ready

Friday, March 2nd, 2012 by

We were so impressed with the hovercraft 3D model made by TurboSquid artist HD_Ready that we just had to put it on our homepage. With its many accurate details and realistic textures, this model is a welcome addition to our expanding CheckMate Pro catalog.

We asked HD_Ready a few questions about the hovercraft model, his work, and his experiences with CheckMate Certification.

HD_Ready 3D models


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