Games may be to blame for RaaYaar’s start as a 3D modeler. It all started when the maker of this month’s breathtaking desert mountain model was bored by simply playing videos games, so he turned to dissecting them for fun. In search of a more creative outlet, he was drawn to 3D modeling. We’re glad that this path ultimately led him to TurboSquid, where his inspired 3D creations are on display for all to see.
We know that the road to CheckMate Certification can sometimes be tricky, so we’re here to help. We’re creating video tutorials to help artists tackle the hang-ups that arise when working through the CheckMate spec.
Whether it’s making a wireframe thumbnail using Scanline or mental ray in 3ds Max or finding a fix for overlapping faces in 3ds Max, these short how-to’s are designed to get you closer to passing CheckMate.
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on Friday, September 28th, 2012 at 1:57 pm and is filed under Artist Newsletter, Newsletter.
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