Our posts here on the best 3D modeling practices for different industries have garnered a lot of comments and opinions. One common theme is the question of quads (4-sided polygons) vs. ngons (polygons with more than 4 sides). We’ve heard from both customers and artists on this matter. Some customers tell us that they absolutely must have quads and triangles, …
Hi-Res 3D Model Preview Images
In a few weeks we’re going to start allowing larger preview images for 3D models. Currently, preview images at TurboSquid are displayed at 400×400. With the new feature, thumbnails at the new standard size of 600×600 will appear in the product preview. A new HD (high-definition) viewer will display higher-resolution images, with 1200×1200 as the HD standard. Below is the …
3D Modeling Standards: Object Names
When I talk to TurboSquid customers, one subject comes up over and over: default object names. Having logical object names for each part of a 3D model makes a big difference in customer satisfaction. A customer who’s just purchased a bucket load of 3D models isn’t going to be happy about having to pick through each model and figure out …
Webinar: 3D Model Presentation
Today, Thursday, October 28, we’ll be holding a free 20-minute webinar on improving your 3D model presentations for the best sales at TurboSquid. We’ll be announcing the exact time and login info via our Twitter feed 15 minutes prior to the start time. The webinar is limited to 20 participants, first come first served. We’ll be holding additional webinars on …
3D Models and UV Mapping
Earlier this year, TurboSquid introduced the UV Mapped attribute for 3D models in response to customer requests. This attribute indicates whether the model’s UV mapping is laid out flat with no overlapping UVs, preferably using one square map. The UV Mapped attribute tells customers whether the object is mapped in this way. Many TurboSquid customers export models to programs that …
3D Modeling Standards: Folklore or Fact?
There was a time not too long ago when hardly anyone knew what a 3D model was. Then Toy Story came out in 1995, and it got a little easier to explain to my mother what I do for a living. Fast-forward to the release of Avatar this year, and suddenly everyone is interested in this 3D stuff. All the …