Want to create augmented reality events, 3D billboards, metaverse experiences, and more? Join TurboSquid by Shutterstock at Autodesk University 2022! We’ll take you through how to do it all without having to start from square one — thanks to our Shutterstock Studios team of artists and our library of more than one million 3D stock models.
As well as getting hands-on with TurboSquid’s 3D asset management system, visitors to our booth will also be able to watch exclusive demos and talks on what we’ve learned throughout our 20-year history. We’ll show you how TurboSquid models can level up your 3D projects and explore why it’s crucial to organize your assets and metadata for the 3D evolution of the internet. We’re even hosting our own happy hour for you to network with our team and discuss exciting projects and opportunities.
Read on to see what’s happening and how you can get involved.
Event Highlights
Give TurboSquid a Try
Experience hands-on demos of our TurboSquid 3D asset library and our 3D digital asset management system.
Tuesday, September 27–Thursday, September 29: All Day
Experience How TurboSquid + NVIDIA Omniverse Enable New Innovation
Stop by the booth to see how TurboSquid’s combination of massive library, custom 3D capabilities, and 3D asset management system provides an efficient way for us to deliver high-fidelity 3D art assets to NVIDIA Omniverse application users such as the NVIDIA DRIVE Sim content team.
Tuesday, September 27–Thursday, September 29: All Day
Meet the TurboSquid Team
We will be hosting our very own happy hour during Autodesk University as a way to network with potential clients and invite exciting new prospects. We’ll take over the luxurious Sidecar Patio & Oyster Bar on the second night of the conference for this fun and social mixer.
Wednesday the 28th September, 5:30pm –7:30pm
Developing 3D Asset Standards for Future Experiences & Simulation
Join us for an innovative panel on the future of 3D standardization and its impact across industries. In this talk, experts from TurboSquid, NVIDIA, and DGG will reveal their thoughts on creating standardized 3D assets that can work across multiple ecosystems.
Our panelists will discuss the latest advances in Universal Scene Description (USD), Material-X, Material Definition Language (MDL), and glTF; how these standards are helping pave the way for more versatile content; and how managing metadata for 3D assets is crucial in a time when rich content is more important than ever. Audience members will then have the opportunity to ask their questions in a 30-minute Q&A and discussion session.
Wednesday the 28th of September, 11:00am–12:00pm
Times and Location
- Booth CON157, near the entrance of the expo floor.
- 900 Convention Center Blvd, New Orleans, LA 70130, United States
- Dates: Tuesday, September 27–Thursday, September 29