CheckMate Tools Contest – We Have a Winner!

Mark Gerhard Artists, CheckMate

It was a tough call, but we managed to choose our three winners of the CheckMate Tools contest. Once again, our members succeeded in dazzling us with their brilliance and ingenuity.

The goal of the contest, which ran until March 31, was to create a script that would look for CheckMate issues when running pre-2010 releases of 3ds Max. Our existing CheckMate script relies on XView features, which are not available in 3ds Max 2009 or before. Read More

Top Takeaways from GDC 2012

Mark Gerhard Artists, Featured Artists

TurboSquiders Matt Hales and Mark Gerhard at GDC 2012

Last week, TurboSquid’s VP of Creative, Matt Hales, and Certification Director, Mark Gerhard, paid a visit to the Game Developers Conference in San Francisco. First stop was the Autodesk booth where the focus was on the new GameWare products. Autodesk has an expanded line of game development middleware that includes products for artificial intelligence and mobile development. With Shawn Hendricks performing emcee duties, the main stage showed off several new products as well as enhanced versions of previous offerings, all within the context of a game that Autodesk actually created (thank you Frank Delise) titled “Hyperspace Madness”. Read More