The initial packs include dozens of characters and creatures that shipped in the remastered HD edition of Wasteland 2. The characters are all rigged, and additional animation packs from the game are also available for sale. Read More
New Orleans, Louisiana, February 27, 2017 — TurboSquid, the world’s largest 3D marketplace, announced today a beta release of a major breakthrough in standardizing the creation and usage of 3D models. Together with industry-leading advisors, they’ve developed tools and processes that will allow a 3D model created in one 3D modeling application to “just work” smoothly in others. The project is called StemCell. Read More
New Orleans, Louisiana, January 30, 2017 — TurboSquid, the world’s largest 3D marketplace, announced today that it has acquired both CGStudio and TF3DM. Both sites were built and operated by Silviu Claponea, who will also be joining TurboSquid as part of the deal.
“We’ve been admiring what Silviu has been able to build for quite a while now”, said Matt Wisdom, TurboSquid CEO. Read More
New Orleans, Louisiana, Sept. 20, 2016 — inXile Entertainment announced a deal today to distribute 3D models from their game catalog exclusively on TurboSquid’s world-leading 3D marketplace. inXile, founded by game industry legend Brian Fargo, is the creator of PC video games including Wasteland 2, Torment, and the Bard’s Tale series.
inXile 3D models from previously released and upcoming titles will be available for purchase on TurboSquid’s marketplace. Read More
TurboSquid and PixelSquid are hitting the road! We’re excited to be sponsoring Half Rez 2016, where we’ll be drinking, learning, and hanging out with some great designers in Chicago on Wednesday, September 14th.
Whether you’re attending or living vicariously through Twitter, here’s your guide on joining in the fun for this year’s event.
What is Half Rez?
Half Rez is an event hosted by the incredible folks at Greyscalegorilla.
Andrea Bertaccini is a talented TurboSquid artist whose catalog ranges from perky (especially in our new homepage image) to practical. As an artist, Andrea employs a wide range of tools to communicate his vision in the design studio and in his personal projects. In this Featured Artist Interview, Andrea talked to us about which tools in his arsenal are his favorites and how he turned his passion for art into a fulfilling job.