TurboTips: V-Ray Material, Part 2: Reflection

In this series of Turbo Tips, we’re giving you an in-depth guide to regular V-Ray Material. We’ll cover the theory behind many of the features of the material and give you specific examples of settings and tricks to use. While the example images are from 3ds Max, the same concepts and settings can be used in V-Ray for Maya. The … Continue reading TurboTips: V-Ray Material, Part 2: Reflection