TurboTips: V-Ray Blend Material, Part 3

Calvin Bryson 3D Modeling, Artists, TurboTips, V-Ray Blend Material

The following is part of our in-depth guide to the regular V-Ray Blend Material.  It will cover the theory behind many of the features of this material, and will also provide specific examples of settings, as well as tricks to use.  While the images used are from 3ds Max, the same concepts and settings can be used for V-Ray for Maya.…

TurboTips: V-Ray Blend Material, Part 2

Calvin Bryson 3D Modeling, Artists, TurboTips, V-Ray Blend Material

Last week, we gave you a little overview of the V-Ray Blend Material.  This week, we have an important question:

When should I use Blend over other types of materials?

1. When there are layered materials, where the base and coat can be seen clearly as different materials.

In the example below, you can see that the wood has a completely different reflection/highlight pattern than the glossy lacquer layer on top.…

TurboTips: V-Ray FastSSS2 Material, Part 2

Calvin Bryson 3D Modeling, Artists, TurboTips, V-Ray FastSSS2

The following is an in-depth guide to the regular V-Ray Blend Material. In this series, we will cover the theory behind many of the features of the material.  We’ll also show specific examples of settings and give you some tricks to use. While the images used are from 3ds Max, the same concepts and settings can be used for V-Ray for Maya.…

TurboTips: V-Ray Material, Part 5: Workflow

Calvin Bryson 3D Modeling, Artists, TurboTips, V-Ray Material

In this series of Turbo Tips, we’re giving you an in-depth guide to regular V-Ray Material. We’ll cover the theory behind many of the features of the material and give you specific examples of settings and tricks to use. While the example images are from 3ds Max, the same concepts and settings can be used in V-Ray for Maya. The information covered here is generally useful in V-Ray for C4D, but the specific fields and values may be different.…

TurboTips: V-Ray Material, Part 4: Translucency & Bump

Calvin Bryson 3D Modeling, Artists, TurboTips, V-Ray Material

In this series of Turbo Tips, we’re giving you an in-depth guide to regular V-Ray Material. We’ll cover the theory behind many of the features of the material and give you specific examples of settings and tricks to use. While the example images are from 3ds Max, the same concepts and settings can be used in V-Ray for Maya. The information covered here is generally useful in V-Ray for C4D, but the specific fields and values may be different.…

TurboTips: V-Ray Material, Part 3: Refraction

Calvin Bryson 3D Modeling, Artists, TurboTips, V-Ray Material, V-Ray Tips

In this series of Turbo Tips, we’re giving you an in-depth guide to regular V-Ray Material. We’ll cover the theory behind many of the features of the material and give you specific examples of settings and tricks to use. While the example images are from 3ds Max, the same concepts and settings can be used in V-Ray for Maya. The information covered here is generally useful in V-Ray for C4D, but the specific fields and values may be different.…