Posts Tagged ‘SIGGRAPH’

TurboSquid at Siggraph – Day 1

Sunday, August 5th, 2012 by

Los Angeles Convention Center

This week is the annual SIGGRAPH conference at the Los Angeles Convention Center. Tens of thousands attendees will convene over the next few days for classes on CG techniques, hands-on demonstrations of new technology, meetings, discussions, and gatherings of all kinds. SIGGRAPH also includes a nonstop animation festival and a feast-for-the-eyes exhibition of new CG technology. For CG aficionados in North America (and around the world), SIGGRAPH is like Disney World—there’s not enough time to do and see everything, but whatever you do manage to fit in is always inspiring, intriguing, and just plain fun.

This is my 21st SIGGRAPH. The first day, Sunday, is usually pretty laid-back. I attended the Unofficial 3ds Max User Gathering, a gathering organized every year by 3ds Max enthusiasts for as long as I can remember. The past few years it’s been set up by Mike McCarthy, Autodesk Master and all-around knowledgeable guy. I look forward to this meeting every year as a chance to meet up with old friends and make some new ones.

Unofficial 3ds Max User Gathering


No 3ds Max party is complete without Bobo Petrov, master MAXScripter and everyone’s favorite Bulgarian.

Back at the hotel, it seems everyone staying here is attending SIGGRAPH. Over cocktails by the pool, I chatted with an artist from the NASA 3D Resources team and an instructor from VANarts. What did we talk about? 3D modeling and animation, of course! These kinds of relaxed and enlightening encounters are what I love most about SIGGRAPH.

Stay tuned for more as the days continue and the conference ramps up to full speed.

CheckMate Talk at SIGGRAPH

Friday, August 19th, 2011 by

In a blog post about the SIGGRAPH conference last week, I showed a few pictures from our presentation on CheckMate, the industry’s first standard for 3D models. Here is an excerpt from the talk.


Matt and Beau at SIGGRAPH

Friday, August 12th, 2011 by

TurboSquid’s CEO Matt Wisdom and VP Biz Dev Beau Perschall give a quick recap of SIGGRAPH 2011 in this new video. Enjoy.

Greetings from the SIGGRAPH 2011 Exhibition

Wednesday, August 10th, 2011 by

While at SIGGRAPH it’s always a delight to visit the exhibition portion of the conference. Today, Jonathan Lloyd and I traversed the show floor looking to find out about new and exciting developments in the 3D industry. The chance to reconnect with colleagues is an added bonus, not to mention the visual feast that awaits all attendees.

We visited several booths including Autodesk, Digital Domain, NVIDIA, and 3D World. At the Pixar booth, the official news was the release of Renderman for Maya 5.0, but the playfully decorative booth design was all about Cars 2.

Jonathan gets his Pixar on

We also got a chance to connect with the folks from SCAD  (Savannah College of Art and Design). Since they produce 3D artists, we always consider them our friends. Plus, they’re pretty excited about CheckMate, which naturally makes us happy.

Michele with SCAD buddies

Tonight we’re off to hobnob with 100 of our closest friends at the CGArchitect party. More photos to come!

Talking About Standards at Siggraph 2011

Sunday, August 7th, 2011 by

Jonathan Lloyd and I just finished giving a talk on 3D Modeling Standards as part of the official presentation program at Siggraph 2011 in Vancouver, Canada. Attendees got a whirlwind tour through TurboSquid’s two-year adventure in developing, testing, refining, and finally releasing 3D modeling standards as part of CheckMate Certification.

Standards in 3D Modeling SIGGRAPH 2011

The best part of the presentation, for us, was seeing the crowd of 300+ nodding and smiling as the standards were discussed and explained. A number of people came up to us afterward to personally tell us how much  standards would improve their workflows, and several asked if we would work with them directly on standards projects.

TurboSquid Siggraph 2011

It was great to see the validation for the standards in general, and CheckMate in particular. We’ve put a lot of work into making CheckMate as useful as possible, and we’re glad artists feel they can use it to improve their work.

TurboSquid Talks at Siggraph

Tuesday, May 3rd, 2011 by

It’s no secret that TurboSquid has been developing 3D modeling standards for the entire industry to use. Next, we’re taking our standards on the road and inviting discussion and development from 3D users worldwide.

TurboSquid has been accepted by Siggraph 2011 to give a Studio Talk on 3D Modeling Standards: A Case Study from Stock 3D. The date and time are TBD, but the Talk will be held in The Studio space sometime during the conference, August 7-11 in Vancouver, Canada.

Siggraph, the largest annual computer graphics conference in North America, draws artists and professionals from all corners of the globe, and we hope to meet and talk with as many of you as possible. Maybe we’ll see you there!

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