TurboSquid’s CEO Matt Wisdom and VP Biz Dev Beau Perschall give a quick recap of SIGGRAPH 2011 in this new video. Enjoy.
Posts Tagged ‘SIGGRAPH’
While at SIGGRAPH it’s always a delight to visit the exhibition portion of the conference. Today, Jonathan Lloyd and I traversed the show floor looking to find out about new and exciting developments in the 3D industry. The chance to reconnect with colleagues is an added bonus, not to mention the visual feast that awaits all attendees.
We visited several booths including Autodesk, Digital Domain, NVIDIA, and 3D World. At the Pixar booth, the official news was the release of Renderman for Maya 5.0, but the playfully decorative booth design was all about Cars 2.
We also got a chance to connect with the folks from SCAD (Savannah College of Art and Design). Since they produce 3D artists, we always consider them our friends. Plus, they’re pretty excited about CheckMate, which naturally makes us happy.
Tonight we’re off to hobnob with 100 of our closest friends at the CGArchitect party. More photos to come!
Jonathan Lloyd and I just finished giving a talk on 3D Modeling Standards as part of the official presentation program at Siggraph 2011 in Vancouver, Canada. Attendees got a whirlwind tour through TurboSquid’s two-year adventure in developing, testing, refining, and finally releasing 3D modeling standards as part of CheckMate Certification.
The best part of the presentation, for us, was seeing the crowd of 300+ nodding and smiling as the standards were discussed and explained. A number of people came up to us afterward to personally tell us how much standards would improve their workflows, and several asked if we would work with them directly on standards projects.
It was great to see the validation for the standards in general, and CheckMate in particular. We’ve put a lot of work into making CheckMate as useful as possible, and we’re glad artists feel they can use it to improve their work.
It’s no secret that TurboSquid has been developing 3D modeling standards for the entire industry to use. Next, we’re taking our standards on the road and inviting discussion and development from 3D users worldwide.
TurboSquid has been accepted by Siggraph 2011 to give a Studio Talk on 3D Modeling Standards: A Case Study from Stock 3D. The date and time are TBD, but the Talk will be held in The Studio space sometime during the conference, August 7-11 in Vancouver, Canada.
Siggraph, the largest annual computer graphics conference in North America, draws artists and professionals from all corners of the globe, and we hope to meet and talk with as many of you as possible. Maybe we’ll see you there!
TurboSquid will be attending Siggraph 2010 in Los Angeles July 26-30. At the exhibition, we’ll be in the ATI booth (#301) demonstrating the use of TurboSquid products and services with the FirePro video cards with Eyefinity technology. Look for the squid on the dark blue shirt, and stop on by to say hello.
As many of you may know, TurboSquid organized a Habitat for Humanity build on the weekend before SIGGRAPH 2009. Squids, Autodesk employees and 3D artists put down their laptops and picked up tools to help rebuild a damaged home in New Orleans’ Ninth Ward. We even had a group of students from Minnestoa drive down to pitch in after seeing an update on our Twitter feed! It was incredibly hot and the work was hard, but everyone commented on what a fantastic time they had. Thanks to everyone that turned out and participated.
We’d definitely love to do it again! Here are some of the pictures of the group at the build site:
To see more of the pictures from the Habitat build and the party, visit our fan page on Facebook – TurboSquid.