TurboSquid 3D Blog

CheckMate Pro Pricing Update: $79 Tier Added

March 7th, 2013 by

79We’re pleased to announce that artists can now price their CheckMate Pro models at $79. When publishing, just enter $79 as the Price and click Submit. Previously, CheckMate Pro models had to be priced at $49 or $99, with no price tier in between.

You can also set the price of existing CheckMate Pro models to $79. Please note that each price change to a CheckMate model shows up immediately on your product, but is subject to review by a CheckMate Inspector.

Meet Christopher Briere, Product Support Agent

February 28th, 2013 by

TS Super Support Agent and Proud Papa, Chris Briere

Our latest squid spotlight shines on Product Support superstar, Chris Briere.  As with many of our Squids, the path to a career within the digital arts industry began with a fascination for video games. Known around the office as “Briere” due to an overabundance of Chris’s, this Chris was guided by a good woman to pursue a degree in line with what he loves  (and we’re so thankful that she did).

What’s a day in the life of Chris Briere like?

Wake up at 4:50am, pick up Kevin Alimia on my way.  Arrive at the office at 6am, work on personal models from 6am to 9am.  Convert models and work on basic support from 9am to 5pm.  Get off of work and usually get home for 6-6:30pm.  Eat dinner with my wife and child, watch TV, sleep, repeat!

Read the rest of this entry »

Artist Spotlight: GrafxBox

February 27th, 2013 by

Sci Fi Starfighter 3D ModelWith NASA holding its first-ever Google Hangout in space last week, we’re honoring space buffs everywhere with a new homepage image from artist GrafxBox based on his SciFi Fighter model. Although this artist has a wide variety of models, his flair for sci-fi is what brought his work to our attention. Find out where GrafxBox gets his inspiration in our interview below.

Get to know 3D artist Grafxbox

When did you start 3D modeling? 
It was probably about 20 years ago when I started learning 3D with Autodesk 3D Studio. It was prehistoric 3D software compared to now!  What brought me to 3D was books I saw in the early 1990′s about images created with software that only large companies could afford. Back then there were not a lot of tutorials on the Internet, so I bought some books for my own education and started doing some stuff. I made a cover for a Spanish magazine in 1992. Read the rest of this entry »

Creative Solutions to Attract Top Tech Talent to TurboSquid

February 19th, 2013 by

FOX 8 WVUE New Orleans News, Weather, Sports

TurboSquid CEO Matt Wisdom recently discussed the difficulty that so many New Orleans firms are facing when trying to hire tech talent.

“Generally the growth (New Orleans) is having is not a surprise.  We’ve been trying to have this problem for a long time. I’m glad we have it.  Now we have to fix it, and now we have to fill all those jobs we helped create.”

New Orleans’ tech industry is growing rapidly. We’ve done our part as we continue to add to our staff every month, and we’re still trying to hire more (especially developers). With so much competition, we’ve been trying to highlight what it’s like to work for one of the city’s Best Places to Work. Our creative solution was this snazzy infographic depicting a day in the life of TS programmer. Click the image below to see the full force of its awesomeness.

TS_Day_in_Dev_NOLA