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Virtual Reality and 3D Asset Prep

Adele Tiblier Real-Time, Site, VR

Our own VP of Creative, (the biggest VR enthusiast in our office by far), recently combined his love of 3D model making and his countless hours of immersion into this new platform to create a deeper dive into the differences between developing a conventional video game versus one that will be experienced via virtual reality. The full article, Keeping it …

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TurboSquid Launches Portal Exposing over 60,000 Real-Time 3D Assets

Adele Tiblier Press Release, Real-Time, Site

Today, TurboSquid announces the launch of a real-time portal that provides easy access to the world’s largest library of 3D model content for game, AR, VR, and real-time app development. For 16 years, TurboSquid has been the source for professional 3D models for everyone from architects to visual effects artists. In that time, few industries have shown as much growth …

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Artist Spotlight: DRONNNNN95

Kate Voisin 3D Modeling, Artists, CheckMate, Featured Artists

TurboSquid Artist DRONNNNN95 designs great models, especially for use in games. In this Artist Spotlight, we are featuring his classic city tram, but this gorgeous, well-worn scene includes several of his awesome models. We had a chance to chat about his history with 3D and why he likes making models with an aged look in our newest Featured Artist Interview!

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Artist Spotlight: Vincent Lion

Kate Voisin 3D Modeling, Artists, CheckMate, Featured Artists, Industry News

The New Year is the time for a fresh start, and we’re kicking the year off with this fresh olive tree by TurboSquid Artist, Vincent Lion! We were able to talk to Vincent, who spends his time as a freelance 3D artist, about his models and what he’s looking forward to in 2016. How did you get your start as a …