TurboSquid 3D Modeling Blog

3D Modeling

The Great TurboSquid Holiday Gingerbread Throwdown

Tuesday, December 10th, 2013 by

gingerbreadBefore our Squids trek back to their respective homelands for the holidays, our amazing HR department worked tirelessly to bring an early holiday bash to the Squid Tank. Last week’s festivities included a filling lunch at Red Fish Grill, soothing massages from Balance Massage, holiday bartending tips from Ralph & Kacoo’s, holiday film favorites, ornament arts-and-crafts, and the star of the show: The TurboSquid Gingerbread Throwdown.

Our staff was divided into teams and issued one challenge: create the best gingerbread house, to rule them all. Each team was handed a box of graham crackers and an assortment of candies, though they were allowed to bring extra decorations from home to aid their creativity— and they didn’t disappoint. (more…)

Meet Susan de la Houssaye, Human Resources Coordinator

Tuesday, December 3rd, 2013 by

Susan de la Houssaye toasts to TurboSquid!

In this week’s Meet the Squids, we’re talking to Susan de la Houssaye, Human Resources Coordinator at TurboSquid.   While her daily to-do list is varied and plentiful (and probably impeccably organized, as you’ll read below), Susan also monitors the many resumes that flow into the TurboSquid inbox.  If you’ve applied for a job with us, it’s very likely that your resume passed through her hands first.  Read on to find out some of Susan’s handy resume tips– as a former Career Counselor, she definitely knows how you can get the attention of her fellow HR folks.

 

What’s a typical day at the Squid Tank like for you?

Every day here is different. Some days I’m making travel plans, preparing for a new hire to arrive, doing pre-screens over the phone with potential candidates, posting job openings, contacting headhunters, working on expense reports, signing checks, sending wire transfers, ordering lunch for a department meeting, preparing for a company meeting or a board meeting, and the list goes on.

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Round-Up: CheckMate Advisory Board Meeting 2013

Tuesday, November 26th, 2013 by

This year’s CheckMate Advisory Board Meeting was a rousing success!  While we made sure to feed and entertain everyone while they were in New Orleans, 3D Modeling was, as usual, at the forefront of everyone’s minds. We also got to add a number of new board members, representing IKEA, Armstrong & White, as well as welcoming Michele Bousquet back in an Advisory Board role, given her track record with CheckMate. There were many roundtable discussions over the two-day, on-site meeting, and what the Advisory Board had to say about using TurboSquid models was surprising, even to us.

Over the next few months, we’ll be posting more specific information gathered from the meetings, but for now, we feel it’s important to give our dedicated artist community a quick recap on several major topics.

This is information that comes directly from the folks who are buying and using your 3D model content daily, and the insights they provided covered a broad range of industries and needs, from film and television, to architectural design, game development, advertising, news, and furniture manufacturing. Since you’re making models to sell on the site, we feel this kind of feedback is timely and worth reading.

checkmatepreferred (more…)

Artist Spotlight: bitonicus

Friday, November 15th, 2013 by

Spider Tank by bitonicus

Our new featured model– a fighting fit spider tank– was made by 3D artist Thibaut Claeys (or bitonicus, as he’s known on TurboSquid).  We had a chance to ask Thibaut some questions about his work, and he gave us some tips for his fellow artists, as well as an insight into the fantastic world he’s built with the models in his catalog, giving them a “new life.”.

 

 

bitonicus_models

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Making a Quad Sphere, Part 2: Softimage & LightWave

Wednesday, November 13th, 2013 by

We’ve already covered how to make a quad sphere for CheckMate Pro v2 in three different programs (3ds Max, Maya, and Cinema 4D).

In case you missed it: The default sphere is problematic because of the two poles. By itself, a standard sphere does not seem to pose any problems, but when it comes time to subdivide, the differences in polygon density at the equator and at the poles produces pinching, and squashes the sphere around the equator.

To round out our list, we’ve put together tutorials for two more programs: Softimage and LightWave.

 

Softimage Quad Sphere

1.  Go to the model module

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2.  Create a cube

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3.  Suggested specifications – Length: 8; Subdivisions: 12 x 12 x 12

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4.  Create a sphere (Note: the cube should be bigger than the sphere)

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5.  Suggested specifications – Radius: 3; Subdivisions: 24 x 24

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6.  Keep the sphere and the cube at the same location

7.  Select the cube

8.  Go to Modify > Deform > Shrink Wrap

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9.  Select the sphere (you can use the Explorer to do this)

10.  Right-click on the viewport

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LightWave Quad Sphere

Click any screenshot below for full resolution.

1.  Under the create tab, look on the menu for “Primitives” and select “Box”

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2.  At the bottom of the program, select “Numeric” or hit “n” to bring  up the Numeric window

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3.  Choose the desired width, height, and depth you need to create your cube.  Be sure to add as many segments as you want or need for the cube.

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4.  Go to the “Modify” tab at the top of the program.  Then at the menu under “Transform,” go to the “More” tab.

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5.  Select “Spherize”

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6.  Enjoy your quadsphere

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Previously: Making a Quad Sphere (for 3ds Max, Maya, and Cinema 4d)

 

Meet Eric Arvidson, CFO

Tuesday, November 12th, 2013 by

Eric Arvidson sports his TurboSwagIn our Meet the Squids series, it seems we’ve also managed to cover many distinctive facets of New Orleans culture (food, drink, music, and numerous organizations), and this week’s interview with Eric Arvidson, CFO, is no exception.  Eric is one of the voices of the beloved New Orleans’ listener-supported radio station, WWOZ, now in the midst of its annual membership drive.

Eric offers his thoughts on why he loves WWOZ, and talks to us about one of his more… fiery hobbies.

 

What does your day typically consist of?

A typical day consists of emails, spreadsheets, planning, and meetings. Each day can be a bit different, but the overall goals are to make budget projections and make sure we pay our artists each month. Much of my time is spent helping others do their job, and sometimes that means staying out of the way!

What’s your favorite thing about working at TurboSquid?

Working at TurboSquid is always a challenge and each day presents something new. I enjoy that we try to keep the “corporate rules” to a minimum. But when it really comes down to it, distilled down to its essence, what makes TurboSquid cool is the people – employees, artists, friends and family. It is fun to see everyone working from so many different angles, for a common goal.

What do you do when you’re not at the Squid HQ?

I have fun doing different activities, and enjoy living in New Orleans where you can really enjoy life. I am a volunteer radio host at WWOZ known around town as “the greatest radio station in the universe”. I’m also involved in our regional Burning Man organization that has been very active building large scale art to take to Nevada and to Mardi Gras Krewes. I love making art, even though I never felt like I was very creative.

I love to travel and try to get out of the country at least once a year. I am also in the TurboSquid Fantasy Football League, as a returning two-time champion.

 

Bebe Brulee, NOLA Burners 2012


NOLA Burners’ 2012 project, Bebe Brulee, was featured at Burning Man.
Eric says, “I love to create big art structures and then burn them down. Of course, we do it on purpose (and safely), but I think that scares my wife sometimes…”

 

WWOZ is in the midst of its membership drive - why do you think WWOZ has become so important to New Orleans?  Oh, and when can you be heard on the air?

I think WWOZ is the voice of the culture of New Orleans, and as they say at the station, they are the Guardians of the Groove.  New Orleans has such a unique and robust music scene and I think it is vital that there is an outlet for local musicians and sounds be heard.  We are very lucky to have such a wonderful radio station that pushes that out, all over the world.  I am not regularly scheduled on air, so you just have to keep listening to hear me next!

Sea Stallion by 3d_molier

One more thing!  Tell us about your favorite model from the TurboSquid catalog.

I love this Sea Stallion.  Just a cool looking, big helicopter.

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