Artist Spotlight: Roman Pritulyak

Kate Voisin Artists, Featured Artists, Site

Roman Pritulyak, known on TurboSquid as NRG_3D, creates sleek and shiny interiors that would be right at home in any sci-fi movie. This month, our new featured model is Roman’s sci-fi weapon and hangar. We had a chance to chat with him about his experience in 3D and how he manages to channel his concentration when it’s time to create …

What Is Feature Graph?

Corey Cambre Artists, publishing, Site

Feature Graph is a system that we are using to categorize every asset on TurboSquid. This new system not only provides a better search result for assets, but Feature Graph creates better listings and product placement. No longer are you subject to a small set of categories that may or may not accurately describe your model — Feature Graph has …

Artist Spotlight: Andor Kollar

Kate Voisin 3D Modeling, Artists, Featured Artists, Site

Our new featured image is one great looking male model in every sense of the word.  Its creator, Andor Kollar, is an accomplished CG Supervisor and character artist who believes that his roots in traditional drawing have served him well in making great 3D models.  We were honored to have him answer our Featured Artist Interview, where Andor reflected on …

TurboTips: V-Ray Blend Material, Part 3

Calvin Bryson 3D Modeling, Artists, TurboTips, V-Ray Blend Material

The following is part of our in-depth guide to the regular V-Ray Blend Material.  It will cover the theory behind many of the features of this material, and will also provide specific examples of settings, as well as tricks to use.  While the images used are from 3ds Max, the same concepts and settings can be used for V-Ray for …

TurboTips: V-Ray Blend Material, Part 2

Calvin Bryson 3D Modeling, Artists, TurboTips, V-Ray Blend Material

Last week, we gave you a little overview of the V-Ray Blend Material.  This week, we have an important question: When should I use Blend over other types of materials? 1. When there are layered materials, where the base and coat can be seen clearly as different materials. In the example below, you can see that the wood has a …

TurboTips: V-Ray Blend Material, Part 1

Calvin Bryson 3D Modeling, Artists, TurboTips, V-Ray Blend Material

The following is an in-depth guide to the regular V-Ray Blend Material.  It will cover the theory behind many of the features of this material, and will also provide specific examples of settings, as well as tricks to use.  While the images used are from 3ds Max, the same concepts and settings can be used for V-Ray for Maya. The …