Give a mighty roar of applause for our new featured model by TurboSquid Artist Missset! On the tail of his three-year anniversary with TurboSquid, we were happy to ask Missset a few questions about his modeling process and more in this Featured Artist Interview.
Like many TurboSquid artists, Massimo Righi is a 3D specialist. As one of our most popular animal creators, Massimo has managed to create a menagerie of a portfolio, from domestic pets to the wild kingdom… all while maintaining a high level of CheckMate quality. With his roaring lion on our home page, we were excited to get to chat Massimo in this Featured Artist Interview!
TurboSquid is battle ready with our new Featured Image by TS Artist roman3dd! As a husband and wife team, Roman and Alina Makarenko have both contributed stylish new models to the TurboSquid catalog. As CheckMate Pro artists, they have made a number of fans in the TS Offices (our VP of Product Development has even used their adorable cartoon sheep as a desktop background). We got a chance to chat with Roman and Alina about their work in this Featured Artist Interview!
TurboSquid takes flight with a new featured image! TS Artist Triduza is actually a team of two artists who share duties behind the scenes: Alex, who creates the models, unwrap UVs, and rigging; and Anne, who paints the models’ vivid textures. We interviewed Alex about what inspires the pair, and about the friendly, competitive spirit that drives them to greater heights.
Our new featured image is one great looking male model in every sense of the word. Its creator, Andor Kollar, is an accomplished CG Supervisor and character artist who believes that his roots in traditional drawing have served him well in making great 3D models. We were honored to have him answer our Featured Artist Interview, where Andor reflected on what it takes to create expressive art.
The following is part of our in-depth guide to the regular V-Ray Blend Material. It will cover the theory behind many of the features of this material, and will also provide specific examples of settings, as well as tricks to use. While the images used are from 3ds Max, the same concepts and settings can be used for V-Ray for Maya. The information covered here will be generally useful for V-Ray for C4D, but the blend material acts quite differently in C4D.
Examples & Common Issues with V-Ray Blend Material