VR can strain even the most capable GPUs. Solid optimization of 3D models is critical for VR, but some common performance hacks can look terrible when viewed stereoscopically. Prime offender: baking geometry into textures. It’s a tempting poly-reduction ploy, but not always ideal. Check out Geo-Baking in VR on our training site, Squid.io, for all you need to know.…
The demo floor at Oculus Connect 3 covers every kind of experience that their hardware can deliver, but the heat is clearly on the massive area dedicated to showing off their soon-to-be-available Oculus Touch hand controllers. Rightly so. When HTC’s Vive launched back in April it shipped with hand controllers, and Vive users can attest to how transformative true tracked hands can be in VR.
TurboSquid and PixelSquid are hitting the road! We’re excited to be sponsoring Half Rez 2016, where we’ll be drinking, learning, and hanging out with some great designers in Chicago on Wednesday, September 14th.
Whether you’re attending or living vicariously through Twitter, here’s your guide on joining in the fun for this year’s event.
What is Half Rez?
Half Rez is an event hosted by the incredible folks at Greyscalegorilla.
For our dedicated Squid Guild members who use 3ds Max as their primary modeling tool for CheckMate certification, we’re pleased to announce the availability of an update to our CheckMate Tools (v2.114 – you can read the release notes here on the changes), and we encourage everyone, even non-Squid Guild members, to download them and take them for a spin.…
How long have you been a 3D artist?
I started working in 3D about three years ago, and it was a unforgettable moment, when I first looked at the 3D viewport… I had made a simple cube and just started spinning around it.…
TurboSquid Artist DRONNNNN95 designs great models, especially for use in games. In this Artist Spotlight, we are featuring his classic city tram, but this gorgeous, well-worn scene includes several of his awesome models. We had a chance to chat about his history with 3D and why he likes making models with an aged look in our newest Featured Artist Interview!