Author Archive

Site Update: New and Improved Cart Plus Loads of Languages

Tuesday, December 4th, 2012 by

Every few weeks, the team at TurboSquid comes together to push out some new exciting (and hopefully helpful) features to the site. While many times we spend weeks discussing, designing, and debating exactly how something will be implemented, it’s all worth it when we finally get to show it off.

Check Out Our New Checkout

The complete redesign of the shopping cart was long overdue, but there is a lot of functionality to consider when making major changes to an area of the site that is relied on heavily by so many.

Here’s a quick tour of a few of the new features:

  • An upgraded, cleaner look that is more in line with the style carried throughout the rest of the site


Artists’ Monthly | November 2012

Monday, November 19th, 2012 by

TurboSquid Newsletter

Artists’ Monthly || November 2012    

Is Your Model Meme-Worthy?

Model Memes

If you’re a fan of our Facebook page or you’ve been keeping up with our blog posts, our recent fascination with memes is obvious. It all started with the addition of (what we considered to be) humorous quips related to customers and artists of 3D models added to the extremely popular “Y U No Guy” meme.

But that was only the beginning of the big dream when it comes to memes. Visual content is the rising star of the Internet. While text and written content is still important, images are easy to share online.

Now all we need is you! Help us find images of models worthy of Internet stardom.  Here’s what to do:

Found an image but can’t find the words? No problem, just send us the link to the image and we’ll have the staff work on a caption.

space space

Featured Model of the Month


Featured 3D Model by Radoxist


“Oh my God, it’s full of stars!”  This month’s featured model, an Astronaut Suit by 3D artist Radoxist, is sure to excite sci-fi and space fans alike, as the artist proves that he really does have the right stuff when it comes to modeling.

Groove to our space-inspired playlist while you meet the man behind the model in our latest Artist Spotlight interview.

Think your CheckMate Pro model has what it takes to be the next Featured Model on our home page? Click here for details.

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Artist Spotlight: Radoxist

Tuesday, November 6th, 2012 by

While space has been deemed the final frontier (special thanks to the creators of “Star Trek” for that one), for 3D artist Radoxist, his Astronaut Spacesuit model represents the beginning of his journey as a CheckMate Pro certified artist on TurboSquid. Mind you, Radoxist is no stranger to the CheckMate standard. Of his over 100 models, a  number of those have made it through to become CheckMate Lite certified, but the featured model for the month of November will likely not be his last stab at Pro. We got to know a little bit about this talented artist, how he started his career in 3D modeling, his favorite creations and current works.

When did you start 3D modeling?

About 13 years ago I had a really long summer after the school year.  3ds max 5 somehow got into my hands and it was love at first sight. You can see some of my earliest works in this Facebook album, and I must say I feel quite nostalgic looking at them. They are so funny! Then 3 years ago I started my professional carrier at my own Radoxist studio.

Where do you find inspiration for your 3D models?

Everyday life around me, but sometimes I really have to think hard to come up with something interesting for me. I love my most recent model, the astronaut suit. But if I have to choose something close to my heart, it would probably be my snowmen. They are the same object, but at the same time they are so different.

What’s most important to you when making 3D models?

I am always quite tough on myself, so I think the quality always matters to me the most. Also, when making a new model, the model has be different enough from other models online in order to interest me.

Tell us about your experience with TurboSquid and CheckMate.

I’ve had only a good experiences with TurboSquid, so I would recommend it to anyone thinking about joining the community. But if you want to be successful, you have to always offer something special compared to the other artists. Checkmate is a very good idea overall, but sometimes it is quite time-consuming to get the model to CheckMate Pro. I think my astronaut suit was the most suitable for CheckMate Pro of all my models.

What are you working on currently?

I have a challenging personal project that I have set up. It will be a huge reconstruction of an old painting (Raft of the Medusa by Theodore Gericault) but with new techniques of 3D graphics, retouching and photo-shooting. We are on our way to get around $10,000 for this project, so wish us luck !


The subject matter of this month’s model also struck a chord with a number of the TurboSquid team; as it inspired us, click here to enjoy our space-inspired playlist.


Want to see your CheckMate Pro Certified Model featured on the TurboSquid Home PageClick here to learn how to submit your model for consideration .


CNN Uses Missile Model as Part of a “Reality Check”

Tuesday, October 30th, 2012 by

While we steer clear of political views, we are always happy when any of our models are used to provide the perfect visual to inform and educate the masses. Such was the case on Monday, October 22, 2012, when a TurboSquid model was spotted during CNN’s “Reality Check”.

Check out the clip of the segment which showcases the 3D model of the Ballistic Missile model by artist Edgedesign (approximately 1:18 into the video).


Just in case you missed it or you’re looking for a more detailed view, we’ve included an image of the model below (which links to the product page).

Shahab-3 Ballistic Missile 3D Model


Artist Newsletter – September 2012

Friday, September 28th, 2012 by

TurboSquid Newsletter

Artists’ Monthly || September 2012  


CheckMate Publishing Pricing Changes

CheckMate Publishing Pricing Changes

Not so long ago, if an artist wanted to publish and offer a CheckMate Pro model a price other than $149, there was a somewhat tedious process to request this change.

Well, no more! Because of your feedback, we’ve added options as part of the the publishing process allowing the model to carry the price as soon as the model has been CheckMate Certified.

Read more about this change and let us know what you think. 

space space

Featured Model of the Month


Featured 3D Model by RaaYaar


Games may be to blame for RaaYaar’s start as a 3D modeler. It all started when the maker of this month’s breathtaking desert mountain model was bored by simply playing videos games, so he turned to dissecting them for fun. In search of a more creative outlet, he was drawn to 3D modeling. We’re glad that this path ultimately led him to TurboSquid, where his inspired 3D creations are on display for all to see.

Click here to learn more about RaaYaar.


Helpful How-To Videos


Helpful How-To Videos for 3D Modelers

We know that the road to CheckMate Certification can sometimes be tricky, so we’re here to help. We’re creating video tutorials to help artists tackle the hang-ups that arise when working through the CheckMate spec.

Whether it’s making a wireframe thumbnail using Scanline or mental ray in 3ds Max or finding a fix for  overlapping faces in 3ds Max, these short how-to’s are designed to get you closer to passing CheckMate.

View our full library of video tutorials. 

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Artist Spotlight: RaaYaar

Monday, September 24th, 2012 by

Ales Rajar, TS Artist RaaYaar


Inspired by the world around him, TurboSquid 3D artist RaaYaar has made a career out of modeling nature’s wonders.  Ales Rajar (RaaYaar’s real name) sought something with more creative fulfillment than just playing video games, so he started to modify them.  Game modifications led to modeling, and a career was born. Now, twelve years later, RaaYaar’s CheckMate certified models are as stunning as their real world subjects. He graciously shared his story along with a his techniques for modeling mountains.



How did you get your start as a 3D modeler?

I have always loved computer games, they are my passion since I was 6 years old. Eventually just playing them became too limiting in regards to creativity for me . I started to learn how to modify them, which included 3D modeling. After school I found a job in the games industry, where I’ve been working for 8 years now. I have had the privilege of working with and learning from some very talented people.

What’s most important when making 3D models?

For natural objects, I think it’s important to observe them well and try to understand what processes made them the way they are, what forces shaped them. If I have these in mind while modeling an object, the end result usually turns out to be more consistent. Also, a good reference helps.

Where does the inspiration for your models come from?

Usually I draw my inspiration from real world.  But when I’m modeling, I always try to find a way to add a touch of my own style to it. I tend to slightly exaggerate some features, details or silhouette to make my models a bit more interesting.

How long did it take to create this particular model? Any advice to share with other artist when creating landscapes?

The Desert Mountain model took me about 20 hours to complete. There are lots of terrain generating software packages out there, and each has it’s own advantages and shortcomings. I try to make use of those advantages in a certain package and then switch to another one for the next step. I’m still trying to find the most efficient pipeline for making believable terrains. Usually I have to hand sculpt some things at the end to add that touch I was talking about earlier.

My advice would be to try out many packages and find out what they do best, then switch between them during the process. But I guess that goes for all 3D modeling.

What has been your experience with the CheckMate Certification?

Very good. On average views and sales are higher for certified models and whatever products I’m publishing now. I always go that extra mile to make it certified.

How long have you been with TurboSquid? Would you or have you recommended TurboSquid to other?

I’ve been with TurboSquid for almost 6 years now. I’m very happy with the service. I’ve tried other 3D markets, but sales there could not even begin to compare to what I sell on TS, so it was an easy decision for me when SquidGuild was introduced.


Thanks for sharing your story, RaaYaar! We can’t wait to see what inspired models you add to your collection next.


Think your model is worthy of being on the TurboSquid Home Page?
You’ll never know if you don’t submit it; click here for details.

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