Artist Spotlight: RaaYaar

by Adele Tiblier

Ales Rajar, TS Artist RaaYaar

 

Inspired by the world around him, TurboSquid 3D artist RaaYaar has made a career out of modeling nature’s wonders.  Ales Rajar (RaaYaar’s real name) sought something with more creative fulfillment than just playing video games, so he started to modify them.  Game modifications led to modeling, and a career was born. Now, twelve years later, RaaYaar’s CheckMate certified models are as stunning as their real world subjects. He graciously shared his story along with a his techniques for modeling mountains.

 

 

How did you get your start as a 3D modeler?

I have always loved computer games, they are my passion since I was 6 years old. Eventually just playing them became too limiting in regards to creativity for me . I started to learn how to modify them, which included 3D modeling. After school I found a job in the games industry, where I’ve been working for 8 years now. I have had the privilege of working with and learning from some very talented people.

What’s most important when making 3D models?

For natural objects, I think it’s important to observe them well and try to understand what processes made them the way they are, what forces shaped them. If I have these in mind while modeling an object, the end result usually turns out to be more consistent. Also, a good reference helps.

Where does the inspiration for your models come from?

Usually I draw my inspiration from real world.  But when I’m modeling, I always try to find a way to add a touch of my own style to it. I tend to slightly exaggerate some features, details or silhouette to make my models a bit more interesting.

How long did it take to create this particular model? Any advice to share with other artist when creating landscapes?

The Desert Mountain model took me about 20 hours to complete. There are lots of terrain generating software packages out there, and each has it’s own advantages and shortcomings. I try to make use of those advantages in a certain package and then switch to another one for the next step. I’m still trying to find the most efficient pipeline for making believable terrains. Usually I have to hand sculpt some things at the end to add that touch I was talking about earlier.

My advice would be to try out many packages and find out what they do best, then switch between them during the process. But I guess that goes for all 3D modeling.

What has been your experience with the CheckMate Certification?

Very good. On average views and sales are higher for certified models and whatever products I’m publishing now. I always go that extra mile to make it certified.

How long have you been with TurboSquid? Would you or have you recommended TurboSquid to other?

I’ve been with TurboSquid for almost 6 years now. I’m very happy with the service. I’ve tried other 3D markets, but sales there could not even begin to compare to what I sell on TS, so it was an easy decision for me when SquidGuild was introduced.

 

Thanks for sharing your story, RaaYaar! We can’t wait to see what inspired models you add to your collection next.

 

Think your model is worthy of being on the TurboSquid Home Page?
You’ll never know if you don’t submit it; click here for details.

Comments are closed.

Terms of Use Privacy Policy Site Map © 2013 TurboSquid