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	<title>Comments on: New Poly Count Search Tool</title>
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	<link>http://blog.turbosquid.com/2012/08/16/new-poly-count-search-tool/</link>
	<description>The world’s leading source for quality 3D models.</description>
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		<title>By: Bitmapworld</title>
		<link>http://blog.turbosquid.com/2012/08/16/new-poly-count-search-tool/comment-page-1/#comment-25618</link>
		<dc:creator>Bitmapworld</dc:creator>
		<pubDate>Sat, 18 Aug 2012 09:01:09 +0000</pubDate>
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		<description><![CDATA[I think this is a good move,but the search result will give a lot of SubD models as lowpoly cause the specified polycount for them is from the base SubD 0 mesh which is frequently within the low poly range.
It was better to have a checkbox to declare the product as low poly in the publisher imo.]]></description>
		<content:encoded><![CDATA[<p>I think this is a good move,but the search result will give a lot of SubD models as lowpoly cause the specified polycount for them is from the base SubD 0 mesh which is frequently within the low poly range.<br />
It was better to have a checkbox to declare the product as low poly in the publisher imo.</p>
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		<title>By: Spedition</title>
		<link>http://blog.turbosquid.com/2012/08/16/new-poly-count-search-tool/comment-page-1/#comment-25583</link>
		<dc:creator>Spedition</dc:creator>
		<pubDate>Fri, 17 Aug 2012 13:26:06 +0000</pubDate>
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		<description><![CDATA[This is good but it could brings more &quot;textured boxes&quot; models to CheckMate Pro. There are some models like this already.]]></description>
		<content:encoded><![CDATA[<p>This is good but it could brings more &#8220;textured boxes&#8221; models to CheckMate Pro. There are some models like this already.</p>
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