This quick tutorial walks through the process of making a wireframe thumbnail using Scanline or mental ray for 3ds Max. The steps presented in the video are outlined below.
- Open 3ds Max file.
- If it’s a Scanline file, change renderer to mental ray.
- Go to the material editor (m).
- Change the material from “Standard” to “Composite” by pressing the button that says “Standard” and choosing “Composite” from the material drop down.
- Select the “Base Material:” and by changing the diffuse color you can control the wireframe background color.
- Select “Go to Parent”.
- Next to “Mat. 1:” select the “None” button and change it to a standard material from the material drop down (this will take you to the screen where you can control the wireframes).
- Check “Wire” under the “Sharer Basic Parameters”
- Adjust the wire color by changing the diffuse color.
- Under “Extended Parameters”, you can change the wire size in the top right corner.
- Select the model, and apply the wireframe material to the model by dragging and dropping or by clicking on “Assign Material to Selection”.
- To change the thumbnail background you can go to the “Rendering” drop down and choose “Environment” and select the box under “Color:” to adjust the color to your liking.
- Render your wireframe thumbnail by going to “Render Production” at the top right.
- Save your render by selecting save image.
Remember: For CheckMate Pro the wireframe thumbnail background must be of neutral tone and distinctively different than the non-wireframe images. And, the wire color must be black, white, or gray. Other colors are allowed at TurboSquid Inspector discretion.