Hi-Res 3D Model Preview Images

by Michele Bousquet

In a few weeks we’re going to start allowing larger preview images for 3D models. Currently, preview images at TurboSquid are displayed at 400×400. With the new feature, thumbnails at the new standard size of 600×600 will appear in the product preview. A new HD (high-definition) viewer will display higher-resolution images, with 1200×1200 as the HD standard.

Below is the new design for the standard preview, with thumbnails displayed across the top and a horizontal scroll bar. Preview images will also have left-right arrows for easy navigation through thumbnails in sequence.

All thumbnails will appear as 600×600 in the new standard preview, but a customer can click a hi-res thumbnail to open the HD viewer and see the thumbnail at its actual resolution.

You can prepare for the release of this new feature by uploading larger preview images now, even before this new feature is released. Any thumbnails over 400×400 that you upload now will work with both the current and new displays. We recommend that you create all new thumbnails at the HD standard size of 1200×1200 for the best customer experience. If you don’t upload new thumbnails, not to worry; we’ll be upsampling all the 400×400 thumbnails for compatibility.

This change will apply to 3D model previews only; textures, stock photos, and materials won’t be upsampled, and won’t have an HD viewer available.

Although many artists already include high-resolution images in the Previews section of their products, when we surveyed customers earlier this year, they asked us for larger images in the thumbnails section to give them an easier experience in viewing complex models.

The ultimate goal of these changes is higher sales for your 3D models. Even though existing thumbnail images will still show just fine in the new product preview, some artists are resisting this change, while others say it’s about time and look forward to showing off their stuff in more detail than ever. What do you think? Are you concerned that other artists will scoop your sales if you don’t upgrade to a higher resolution?

16 Responses to “Hi-Res 3D Model Preview Images”

  1. Jamie says:

    Hmmmmm. This is good news, but there’s a lot of work ahead of us. I’m going to start re-rendering my products but I’m worried about the horizontal scroll bar. Do you think artists will start uploading less previews because of it?

  2. Kupfer says:

    Excellent! Always make the picture with high resolution.

  3. Alex Kontz says:

    To be correct with the survey, you should aslo ask “Would blurred images make it easer to choose the right model?” Because when 600×600 previews will appear, 99% of existing previews will be upsampled.
    Also, what about scroll bar. I’m interesting, how many of you use scroll bar to preview something?

  4. Celal says:

    Himmmm…!?? Critics for this example which you choose abowe …:)

    My eyes spoilt..!
    So I need new glasses…
    My both tft monitor spoilt…!
    So I must buy a new monitor..
    Autor of Masha used some cheap photoshop filters like:Blur more!…?

    Or,that image so bad upsampled by TS ?…..

    Thank you …

    Take care all,


  5. Jamie says:

    Is there any way that artists can preview this new layout?

  6. Giimann says:

    I like the scroll bar idea. would be great if we could also scroll between products in full preview as well, instead of hitting the “back” button every time you need to return to the search results.
    Going to be quite time consuming rendering approx 10000 images to update all my products.. However, if it’s going to guarantee more sales I’ll give it a go.. (Yeah! I love rendering.. its the best part:) The new Publisher is waay faster than the old one now so it should help speed up the updating proccess.

    I think you might need all preview images to be watermarked by default at this resolution.. With a less obstructive watermark than the existing one (like the stockphoto sites). There is a growing demand for images in that resolution especially for web based applications.

  7. Michele Bousquet says:

    Thanks for your insights. We’re working on an appropriate watermark for larger thumbnails, one that will tile to work with non-square resolutions.

  8. Michele Bousquet says:

    More than 40% of 3D model signature images are already at 600×600 and above. When artists upload higher-resolution images right now, we just reduce to 400×400 for the display but we don’t change the original image, so the high-res originals are all still there.

  9. adamk says:

    Please don’t blow up my thumbnails. Especially the ones on texture maps that say “actual pixels” – cause if you blow up the “actual pixels” 50% they will look bad, and it will misrepresent the asset and my professional capability as they are no longer “actual pixels”.

    Leave the old 400×400 in a frame and let the new ones be 600×600. Make it like HDTV 4:3 sidebars with bright blue TS logo, I don’t care. Let the artist update their assets if they are concerned. Why is TS making such a big deal out of this?

  10. Nikola Dechev says:

    I don’t think the scroll is needed. I mean, we have now a 600 horizontal pixels above the new sized previews, and this means 9 small thumbs in a line, not 6 as before. Better to see all the small thumbs in several lines, instead of a scroll.

    As for the 400×400 upsampling… I really prefer to have a big black border around a 400×400 image, instead of have them oversampled to 600×600, making them look like a mess…

    … maybe it’s too late to complain. Anyway, whatever TS deside to do, I’m sure it will be good for all of us, as long as we re-render our images. In my case it will take a month…

  11. Providence FX says:

    I like the idea!

    On a side note. Turbosquid, no attack intended here, but please do not show screenshots of that naked women, (thumbnail views of model). It is offensive, and degrading to women as well. You can present your new features in a professional manner without having to resort to something low as pornography, which is inmoral.

    If you can do something about it I would apreciate it a lot. :) Thanks

  12. Michele Bousquet says:

    @Providence FX: Thanks for pointing this out. I updated the image.

  13. Ana Francisco says:

    Great news indeed!
    I always consider a problem to make decent thumbnails with 400x400px only. It works for small objects, but not when you want to display a living room for instance. I’m also concerned about how certain textures will look if they’re expanded to 600x600px, better to leave those as they are. Thanks.

  14. Providence FX says:

    Thank you Michele.

  15. Ali Ismail says:

    finally! been waiting for this for long time :) many thanks for the Turbosquid team for this update.

  16. Jamie says:

    With all this discussion, I may have neglected to give a big thank you to the TurboSquid team! This is great news for TurboSquid, customers and artists.

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